AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_gatewatcher_ironhand.cpp File Reference
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "mechanar.h"

Go to the source code of this file.

Classes

struct  boss_gatewatcher_iron_hand
 

Enumerations

enum  Says {
  SAY_AGGRO = 0 ,
  SAY_HAMMER = 1 ,
  SAY_SLAY = 2 ,
  SAY_DEATH = 3 ,
  EMOTE_HAMMER = 4
}
 
enum  Spells {
  SPELL_SHADOW_POWER = 35322 ,
  SPELL_JACKHAMMER = 35327 ,
  SPELL_STREAM_OF_MACHINE_FLUID = 35311
}
 

Functions

void AddSC_boss_gatewatcher_iron_hand ()
 

Enumeration Type Documentation

◆ Says

enum Says
Enumerator
SAY_AGGRO 
SAY_HAMMER 
SAY_SLAY 
SAY_DEATH 
EMOTE_HAMMER 
23{
24 SAY_AGGRO = 0,
25 SAY_HAMMER = 1,
26 SAY_SLAY = 2,
27 SAY_DEATH = 3,
28 EMOTE_HAMMER = 4
29};
@ SAY_DEATH
Definition boss_gatewatcher_ironhand.cpp:27
@ SAY_AGGRO
Definition boss_gatewatcher_ironhand.cpp:24
@ SAY_HAMMER
Definition boss_gatewatcher_ironhand.cpp:25
@ SAY_SLAY
Definition boss_gatewatcher_ironhand.cpp:26
@ EMOTE_HAMMER
Definition boss_gatewatcher_ironhand.cpp:28

◆ Spells

enum Spells
Enumerator
SPELL_SHADOW_POWER 
SPELL_JACKHAMMER 
SPELL_STREAM_OF_MACHINE_FLUID 
32{
33 SPELL_SHADOW_POWER = 35322,
34 SPELL_JACKHAMMER = 35327,
36};
@ SPELL_STREAM_OF_MACHINE_FLUID
Definition boss_gatewatcher_ironhand.cpp:35
@ SPELL_SHADOW_POWER
Definition boss_gatewatcher_ironhand.cpp:33
@ SPELL_JACKHAMMER
Definition boss_gatewatcher_ironhand.cpp:34

Function Documentation

◆ AddSC_boss_gatewatcher_iron_hand()

void AddSC_boss_gatewatcher_iron_hand ( )
81{
83}
#define RegisterMechanarCreatureAI(ai_name)
Definition mechanar.h:72
Definition boss_gatewatcher_ironhand.cpp:39

References RegisterMechanarCreatureAI.

Referenced by AddOutlandScripts().