AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_defend Class Reference
Inheritance diagram for spell_gen_defend:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_defend)
 
bool Validate (SpellInfo const *) override
 
void RefreshVisualShields (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void RemoveVisualShields (AuraEffect const *, AuraEffectHandleModes)
 
void RemoveDummyFromDriver (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareAuraScript()

spell_gen_defend::PrepareAuraScript ( spell_gen_defend  )
private

◆ RefreshVisualShields()

void spell_gen_defend::RefreshVisualShields ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
3128 {
3129 if (GetCaster())
3130 {
3131 Unit* target = GetTarget();
3132
3133 for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
3135
3136 target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1, true, nullptr, aurEff);
3137 }
3138 else
3140 }
std::uint8_t uint8
Definition Define.h:109
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1005
Unit * GetCaster() const
Definition SpellScript.cpp:1020
Aura * GetAura() const
Definition SpellScript.cpp:1045
Unit * GetTarget() const
Definition SpellScript.cpp:1165
uint32 GetId() const
Definition SpellScript.cpp:1010
uint8 GetStackAmount() const
Definition SpellAuras.h:148
uint32 StackAmount
Definition SpellInfo.h:371
Definition Unit.h:636
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4941
@ SPELL_VISUAL_SHIELD_1
Definition spell_generic.cpp:3107

References Unit::CastSpell(), AuraScript::GetAura(), AuraScript::GetCaster(), AuraScript::GetId(), AuraScript::GetSpellInfo(), Aura::GetStackAmount(), AuraScript::GetTarget(), Unit::RemoveAurasDueToSpell(), SPELL_VISUAL_SHIELD_1, and SpellInfo::StackAmount.

Referenced by Register().

◆ Register()

void spell_gen_defend::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3157 {
3158 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3159
3160 // Defend spells cast by NPCs (add visuals)
3161 if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
3162 {
3165 }
3166
3167 // Remove Defend spell from player when he dismounts
3168 if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
3170
3171 // Defend spells cast by players (add/remove visuals)
3172 if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
3173 {
3176 }
3177 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK
Definition SpellAuraDefines.h:49
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition SpellAuraDefines.h:51
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define sSpellMgr
Definition SpellMgr.h:825
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:742
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:749
Definition SpellInfo.h:316
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
uint32 m_scriptSpellId
Definition SpellScript.h:107
void RemoveDummyFromDriver(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:3148
void RemoveVisualShields(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:3142
void RefreshVisualShields(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_generic.cpp:3127

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK, AURA_EFFECT_HANDLE_REAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, EFFECT_1, EFFECT_2, SpellInfo::Effects, _SpellScript::m_scriptSpellId, AuraScript::OnEffectRemove, RefreshVisualShields(), RemoveDummyFromDriver(), RemoveVisualShields(), SPELL_AURA_DUMMY, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, and sSpellMgr.

◆ RemoveDummyFromDriver()

void spell_gen_defend::RemoveDummyFromDriver ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
3149 {
3150 if (Unit* caster = GetCaster())
3151 if (TempSummon* vehicle = caster->ToTempSummon())
3152 if (Unit* rider = vehicle->GetSummonerUnit())
3153 rider->RemoveAurasDueToSpell(GetId());
3154 }
Definition TemporarySummon.h:40
TempSummon * ToTempSummon()
Definition Unit.h:702

References AuraScript::GetCaster(), AuraScript::GetId(), and Unit::ToTempSummon().

Referenced by Register().

◆ RemoveVisualShields()

void spell_gen_defend::RemoveVisualShields ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate

◆ Validate()

bool spell_gen_defend::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3118 {
3119 return ValidateSpellInfo(
3120 {
3124 });
3125 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125
@ SPELL_VISUAL_SHIELD_2
Definition spell_generic.cpp:3108
@ SPELL_VISUAL_SHIELD_3
Definition spell_generic.cpp:3109

References SPELL_VISUAL_SHIELD_1, SPELL_VISUAL_SHIELD_2, SPELL_VISUAL_SHIELD_3, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: