◆ player_commandscript()
player_commandscript::player_commandscript |
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Definition CommandScript.h:25
◆ GetCommands()
Implements CommandScript.
29 {
31 {
34 };
35
37 {
38 { "player", playerCommandTable }
39 };
40 return commandTable;
41 }
@ SEC_GAMEMASTER
Definition Common.h:59
static bool HandlePlayerUnLearnCommand(ChatHandler *handler, Optional< PlayerIdentifier > player, SpellInfo const *spell, Optional< EXACT_SEQUENCE("all")> allRanks)
Definition cs_player.cpp:54
static bool HandlePlayerLearnCommand(ChatHandler *handler, Optional< PlayerIdentifier > player, SpellInfo const *spell, Optional< EXACT_SEQUENCE("all")> allRanks)
Definition cs_player.cpp:43
std::vector< ChatCommandBuilder > ChatCommandTable
Definition ChatCommand.h:46
References HandlePlayerLearnCommand(), HandlePlayerUnLearnCommand(), and SEC_GAMEMASTER.
◆ HandlePlayerLearnCommand()
◆ HandlePlayerUnLearnCommand()
The documentation for this class was generated from the following file: