27{
28
32
33
42
50};
@ SPELL_INSANITY_PHASING_1
Definition boss_herald_volazj.cpp:37
@ SPELL_SHADOW_BOLT_VOLLEY
Definition boss_herald_volazj.cpp:30
@ SPELL_INSANITY
Definition boss_herald_volazj.cpp:34
@ INSANITY_VISUAL
Definition boss_herald_volazj.cpp:35
@ SPELL_WHISPER_SLAY_3
Definition boss_herald_volazj.cpp:47
@ SPELL_WHISPER_SLAY_1
Definition boss_herald_volazj.cpp:45
@ SPELL_INSANITY_PHASING_5
Definition boss_herald_volazj.cpp:41
@ SPELL_CLONE_PLAYER
Definition boss_herald_volazj.cpp:36
@ SPELL_WHISPER_INSANITY
Definition boss_herald_volazj.cpp:44
@ SPELL_WHISPER_AGGRO
Definition boss_herald_volazj.cpp:43
@ SPELL_INSANITY_PHASING_4
Definition boss_herald_volazj.cpp:40
@ SPELL_MIND_FLAY
Definition boss_herald_volazj.cpp:29
@ SPELL_WHISPER_DEATH_1
Definition boss_herald_volazj.cpp:48
@ SPELL_WHISPER_SLAY_2
Definition boss_herald_volazj.cpp:46
@ SPELL_SHIVER
Definition boss_herald_volazj.cpp:31
@ SPELL_INSANITY_PHASING_2
Definition boss_herald_volazj.cpp:38
@ SPELL_INSANITY_PHASING_3
Definition boss_herald_volazj.cpp:39
@ SPELL_WHISPER_DEATH_2
Definition boss_herald_volazj.cpp:49