AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warl_improved_demonic_tactics Class Reference
Inheritance diagram for spell_warl_improved_demonic_tactics:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_warl_improved_demonic_tactics)
 
bool Load () override
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void HandleEffectCalcSpellMod (AuraEffect const *aurEff, SpellModifier *&spellMod)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_warl_improved_demonic_tactics::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
178 {
179 isPeriodic = true;
180 amplitude = 10 * IN_MILLISECONDS;
181 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53

References IN_MILLISECONDS.

Referenced by Register().

◆ CalculateAmount()

void spell_warl_improved_demonic_tactics::CalculateAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
184 {
185 if (aurEff->GetEffIndex() == EFFECT_0)
186 amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + static_cast<uint8>(SPELL_SCHOOL_FROST)), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
187 else
188 amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_CRIT_PERCENTAGE), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
189 }
std::uint8_t uint8
Definition Define.h:109
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_SCHOOL_FROST
Definition SharedDefines.h:287
@ PLAYER_CRIT_PERCENTAGE
Definition UpdateFields.h:351
@ PLAYER_SPELL_CRIT_PERCENTAGE1
Definition UpdateFields.h:354
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1005
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030

References EFFECT_0, AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), PLAYER_CRIT_PERCENTAGE, PLAYER_SPELL_CRIT_PERCENTAGE1, and SPELL_SCHOOL_FROST.

Referenced by Register().

◆ HandleEffectCalcSpellMod()

void spell_warl_improved_demonic_tactics::HandleEffectCalcSpellMod ( AuraEffect const *  aurEff,
SpellModifier *&  spellMod 
)
inlineprivate
192 {
193 if (!spellMod)
194 {
195 spellMod = new SpellModifier(aurEff->GetBase());
196 spellMod->op = SpellModOp(aurEff->GetMiscValue());
197 spellMod->type = SPELLMOD_FLAT;
198 spellMod->spellId = GetId();
199 spellMod->mask = flag96(0x0, 0x2000, 0x0); // Pet Passive
200 }
201
202 spellMod->value = aurEff->GetAmount();
203 }
@ SPELLMOD_FLAT
Definition Player.h:93
SpellModOp
Definition SpellDefines.h:75
uint32 GetId() const
Definition SpellScript.cpp:1010
Definition Util.h:451
Definition Player.h:181
SpellModOp op
Definition Player.h:183
SpellModType type
Definition Player.h:184
int32 value
Definition Player.h:186
uint32 spellId
Definition Player.h:188
flag96 mask
Definition Player.h:187

References AuraEffect::GetAmount(), AuraEffect::GetBase(), AuraScript::GetId(), AuraEffect::GetMiscValue(), SpellModifier::mask, SpellModifier::op, SpellModifier::spellId, SPELLMOD_FLAT, SpellModifier::type, and SpellModifier::value.

Referenced by Register().

◆ HandlePeriodic()

void spell_warl_improved_demonic_tactics::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
206 {
208 GetAura()->GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
209 }
void RecalculateAmount()
Definition SpellAuraEffects.h:76
void PreventDefaultAction()
Definition SpellScript.cpp:985
Aura * GetAura() const
Definition SpellScript.cpp:1045
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellAuras.h:175

References AuraScript::GetAura(), Aura::GetEffect(), AuraEffect::GetEffIndex(), AuraScript::PreventDefaultAction(), and AuraEffect::RecalculateAmount().

Referenced by Register().

◆ Load()

bool spell_warl_improved_demonic_tactics::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

173 {
174 return GetUnitOwner()->IsPlayer();
175 }
bool IsPlayer() const
Definition Object.h:200

References AuraScript::GetUnitOwner(), and Object::IsPlayer().

◆ PrepareAuraScript()

spell_warl_improved_demonic_tactics::PrepareAuraScript ( spell_warl_improved_demonic_tactics  )
private

◆ Register()

void spell_warl_improved_demonic_tactics::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

212 {
217 }
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:778
#define AuraEffectCalcSpellModFn(F, I, N)
Definition SpellScript.h:784
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:777
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:759
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:771
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
Definition SpellScript.h:783
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_warlock.cpp:183
void HandleEffectCalcSpellMod(AuraEffect const *aurEff, SpellModifier *&spellMod)
Definition spell_warlock.cpp:191
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition spell_warlock.cpp:177
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_warlock.cpp:205

References AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectCalcSpellModFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, AuraScript::DoEffectCalcSpellMod, EFFECT_ALL, HandleEffectCalcSpellMod(), HandlePeriodic(), AuraScript::OnEffectPeriodic, and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: