AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_unsated_craving Class Reference
Inheritance diagram for spell_item_unsated_craving:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_unsated_craving)
 
bool isException (Unit *target) const
 
bool CheckProc (ProcEventInfo &procInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_item_unsated_craving::CheckProc ( ProcEventInfo procInfo)
inlineprivate
2498 {
2499 Unit* caster = procInfo.GetActor();
2500 if (!caster || !caster->IsPlayer())
2501 {
2502 return false;
2503 }
2504
2505 Unit* target = procInfo.GetActionTarget();
2506 if (target && isException(target))
2507 {
2508 return true;
2509 }
2510
2511 if (!target || !target->IsCreature() || target->IsCritter() || target->IsSummon())
2512 {
2513 return false;
2514 }
2515
2516 return true;
2517 }
bool IsPlayer() const
Definition Object.h:201
bool IsCreature() const
Definition Object.h:205
Unit * GetActionTarget() const
Definition Unit.h:460
Unit * GetActor()
Definition Unit.h:459
Definition Unit.h:664
bool IsSummon() const
Definition Unit.h:794
bool IsCritter() const
Definition Unit.h:833
bool isException(Unit *target) const
Definition spell_item.cpp:2482

References ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), Object::IsCreature(), Unit::IsCritter(), isException(), Object::IsPlayer(), and Unit::IsSummon().

Referenced by Register().

◆ HandleProc()

void spell_item_unsated_craving::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
2521 {
2523 eventInfo.GetActor()->CastSpell(eventInfo.GetActionTarget(), GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, TRIGGERED_FULL_MASK);
2524 }
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:150
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1331

References Unit::CastSpell(), ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), AuraScript::PreventDefaultAction(), and TRIGGERED_FULL_MASK.

Referenced by Register().

◆ isException()

bool spell_item_unsated_craving::isException ( Unit target) const
inlineprivate
2483 {
2484 switch (target->GetEntry())
2485 {
2487 case NPC_RISEN_ARCHMAGE:
2490 case NPC_SINDRAGOSA:
2491 return true;
2492 default:
2493 return false;
2494 }
2495 }
uint32 GetEntry() const
Definition Object.h:117
@ NPC_RISEN_ARCHMAGE
Definition spell_item.cpp:2472
@ NPC_SINDRAGOSA
Definition spell_item.cpp:2475
@ NPC_BLAZING_SKELETON
Definition spell_item.cpp:2474
@ NPC_GLUTTONOUS_ABOMINATION
Definition spell_item.cpp:2471
@ NPC_BLISTERING_ZOMBIE
Definition spell_item.cpp:2473

References Object::GetEntry(), NPC_BLAZING_SKELETON, NPC_BLISTERING_ZOMBIE, NPC_GLUTTONOUS_ABOMINATION, NPC_RISEN_ARCHMAGE, and NPC_SINDRAGOSA.

Referenced by CheckProc().

◆ PrepareAuraScript()

spell_item_unsated_craving::PrepareAuraScript ( spell_item_unsated_craving  )
private

◆ Register()

void spell_item_unsated_craving::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2527 {
2530 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
bool CheckProc(ProcEventInfo &procInfo)
Definition spell_item.cpp:2497
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_item.cpp:2520

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.


The documentation for this class was generated from the following file: