Go to the source code of this file.
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enum | Spells {
SPELL_DUAL_WIELD = 29651
,
SPELL_SABER_LASH = 43267
,
SPELL_FRENZY = 43139
,
SPELL_FLAMESHOCK = 43303
,
SPELL_EARTHSHOCK = 43305
,
SPELL_SUMMON_LYNX = 43143
,
SPELL_SUMMON_TOTEM = 43302
,
SPELL_BERSERK = 45078
,
SPELL_LYNX_FRENZY = 43290
,
SPELL_SHRED_ARMOR = 43243
,
SPELL_TRANSFORM_DUMMY = 43615
,
SPELL_TRANSFIGURE = 44054
,
SPELL_TRANSFORM_TO_LYNX_75 = 43145
,
SPELL_TRANSFORM_TO_LYNX_50 = 43271
,
SPELL_TRANSFORM_TO_LYNX_25 = 43272
} |
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enum | UniqueEvents { EVENT_BERSERK = 1
} |
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enum | Hal_CreatureIds {
NPC_HALAZZI_TROLL = 24144
,
NPC_TOTEM = 24224
} |
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enum | PhaseHalazzi {
PHASE_NONE = 0
,
PHASE_LYNX = 1
,
PHASE_HUMAN = 2
,
PHASE_MERGE = 3
,
PHASE_ENRAGE = 4
} |
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enum | Yells {
SAY_AGGRO = 0
,
SAY_KILL = 1
,
SAY_SABER = 2
,
SAY_SPLIT = 3
,
SAY_MERGE = 4
,
SAY_DEATH = 5
} |
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enum | Groups {
GROUP_LYNX = 0
,
GROUP_HUMAN = 1
,
GROUP_MERGE = 3
,
GROUP_SPLIT = 4
} |
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enum | Actions { ACTION_MERGE = 0
} |
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◆ Actions
82{
84};
@ ACTION_MERGE
Definition boss_halazzi.cpp:83
◆ Groups
Enumerator |
---|
GROUP_LYNX | |
GROUP_HUMAN | |
GROUP_MERGE | |
GROUP_SPLIT | |
74{
79};
@ GROUP_SPLIT
Definition boss_halazzi.cpp:78
@ GROUP_HUMAN
Definition boss_halazzi.cpp:76
@ GROUP_MERGE
Definition boss_halazzi.cpp:77
@ GROUP_LYNX
Definition boss_halazzi.cpp:75
◆ Hal_CreatureIds
Enumerator |
---|
NPC_HALAZZI_TROLL | |
NPC_TOTEM | |
49{
52};
@ NPC_TOTEM
Definition boss_halazzi.cpp:51
@ NPC_HALAZZI_TROLL
Definition boss_halazzi.cpp:50
◆ PhaseHalazzi
Enumerator |
---|
PHASE_NONE | |
PHASE_LYNX | |
PHASE_HUMAN | |
PHASE_MERGE | |
PHASE_ENRAGE | |
55{
61};
@ PHASE_NONE
Definition boss_halazzi.cpp:56
@ PHASE_ENRAGE
Definition boss_halazzi.cpp:60
@ PHASE_MERGE
Definition boss_halazzi.cpp:59
@ PHASE_HUMAN
Definition boss_halazzi.cpp:58
@ PHASE_LYNX
Definition boss_halazzi.cpp:57
◆ Spells
Enumerator |
---|
SPELL_DUAL_WIELD | |
SPELL_SABER_LASH | |
SPELL_FRENZY | |
SPELL_FLAMESHOCK | |
SPELL_EARTHSHOCK | |
SPELL_SUMMON_LYNX | |
SPELL_SUMMON_TOTEM | |
SPELL_BERSERK | |
SPELL_LYNX_FRENZY | |
SPELL_SHRED_ARMOR | |
SPELL_TRANSFORM_DUMMY | |
SPELL_TRANSFIGURE | |
SPELL_TRANSFORM_TO_LYNX_75 | |
SPELL_TRANSFORM_TO_LYNX_50 | |
SPELL_TRANSFORM_TO_LYNX_25 | |
24{
36
41};
@ SPELL_SABER_LASH
Definition boss_halazzi.cpp:26
@ SPELL_TRANSFIGURE
Definition boss_halazzi.cpp:37
@ SPELL_TRANSFORM_TO_LYNX_50
Definition boss_halazzi.cpp:39
@ SPELL_TRANSFORM_TO_LYNX_25
Definition boss_halazzi.cpp:40
@ SPELL_DUAL_WIELD
Definition boss_halazzi.cpp:25
@ SPELL_LYNX_FRENZY
Definition boss_halazzi.cpp:33
@ SPELL_TRANSFORM_DUMMY
Definition boss_halazzi.cpp:35
@ SPELL_SHRED_ARMOR
Definition boss_halazzi.cpp:34
@ SPELL_SUMMON_TOTEM
Definition boss_halazzi.cpp:31
@ SPELL_SUMMON_LYNX
Definition boss_halazzi.cpp:30
@ SPELL_TRANSFORM_TO_LYNX_75
Definition boss_halazzi.cpp:38
@ SPELL_FRENZY
Definition boss_halazzi.cpp:27
@ SPELL_EARTHSHOCK
Definition boss_halazzi.cpp:29
@ SPELL_FLAMESHOCK
Definition boss_halazzi.cpp:28
@ SPELL_BERSERK
Definition boss_halazzi.cpp:32
◆ UniqueEvents
44{
46};
@ EVENT_BERSERK
Definition boss_halazzi.cpp:45
◆ Yells
Enumerator |
---|
SAY_AGGRO | |
SAY_KILL | |
SAY_SABER | |
SAY_SPLIT | |
SAY_MERGE | |
SAY_DEATH | |
64{
71};
@ SAY_DEATH
Definition boss_halazzi.cpp:70
@ SAY_SABER
Definition boss_halazzi.cpp:67
@ SAY_AGGRO
Definition boss_halazzi.cpp:65
@ SAY_SPLIT
Definition boss_halazzi.cpp:68
@ SAY_MERGE
Definition boss_halazzi.cpp:69
@ SAY_KILL
Definition boss_halazzi.cpp:66
◆ AddSC_boss_halazzi()
void AddSC_boss_halazzi |
( |
| ) |
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