#include "Spell.h"
◆ WorldObjectSpellNearbyTargetCheck()
9070 {
9071 }
Position const * _position
Definition Spell.h:808
float _range
Definition Spell.h:807
WorldObjectSpellTargetCheck(Unit *caster, Unit *referer, SpellInfo const *spellInfo, SpellTargetCheckTypes selectionType, ConditionList *condList)
Definition Spell.cpp:8988
◆ operator()()
bool Acore::WorldObjectSpellNearbyTargetCheck::operator() |
( |
WorldObject * |
target | ) |
|
9074 {
9076 if (dist <
_range && WorldObjectSpellTargetCheck::operator ()(target))
9077 {
9079 return true;
9080 }
9081 return false;
9082 }
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1256
References _position, _range, and WorldObject::GetDistance().
◆ _position
Position const* Acore::WorldObjectSpellNearbyTargetCheck::_position |
◆ _range
float Acore::WorldObjectSpellNearbyTargetCheck::_range |
The documentation for this struct was generated from the following files:
- azerothcore-wotlk/src/server/game/Spells/Spell.h
- azerothcore-wotlk/src/server/game/Spells/Spell.cpp