AzerothCore 3.3.5a
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spell_sha_fire_elemental_scaling Class Reference
Inheritance diagram for spell_sha_fire_elemental_scaling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_fire_elemental_scaling)
 
void CalculateResistanceAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateStatAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateAPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSPAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAPAmount()

void spell_sha_fire_elemental_scaling::CalculateAPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
348 {
349 // xinef: fire elemental inherits 300% / 150% of SP as AP
350 if (Unit* owner = GetUnitOwner()->GetOwner())
351 {
352 int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
353 amount = CalculatePct(std::max<int32>(0, fire), (GetUnitOwner()->GetEntry() == NPC_FIRE_ELEMENTAL ? 300 : 150));
354 }
355 }
std::int32_t int32
Definition Define.h:103
@ NPC_FIRE_ELEMENTAL
Definition PetDefines.h:116
@ SPELL_SCHOOL_MASK_FIRE
Definition SharedDefines.h:287
T CalculatePct(T base, U pct)
Definition Util.h:52
WorldObject * GetOwner() const
Definition SpellScript.cpp:1040
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1045
Definition Unit.h:664

References CalculatePct(), AuraScript::GetOwner(), AuraScript::GetUnitOwner(), NPC_FIRE_ELEMENTAL, and SPELL_SCHOOL_MASK_FIRE.

Referenced by Register().

◆ CalculateResistanceAmount()

void spell_sha_fire_elemental_scaling::CalculateResistanceAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
327 {
328 // xinef: fire elemental inherits 40% of resistance from owner and 35% of armor
329 if (Unit* owner = GetUnitOwner()->GetOwner())
330 {
331 SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
332 int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
333 amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
334 }
335 }
SpellSchoolMask
Definition SharedDefines.h:283
@ SPELL_SCHOOL_MASK_NORMAL
Definition SharedDefines.h:285

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), AuraScript::GetUnitOwner(), and SPELL_SCHOOL_MASK_NORMAL.

Referenced by Register().

◆ CalculateSPAmount()

void spell_sha_fire_elemental_scaling::CalculateSPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
358 {
359 // xinef: fire elemental inherits 100% of SP
360 if (Unit* owner = GetUnitOwner()->GetOwner())
361 {
362 int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
363 amount = CalculatePct(std::max<int32>(0, fire), 100);
364
365 // xinef: Update appropriate player field
366 if (owner->IsPlayer())
367 owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
368 }
369 }
std::uint32_t uint32
Definition Define.h:107
@ PLAYER_PET_SPELL_POWER
Definition UpdateFields.h:391

References CalculatePct(), AuraScript::GetOwner(), AuraScript::GetUnitOwner(), PLAYER_PET_SPELL_POWER, and SPELL_SCHOOL_MASK_FIRE.

Referenced by Register().

◆ CalculateStatAmount()

void spell_sha_fire_elemental_scaling::CalculateStatAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
338 {
339 // xinef: fire elemental inherits 30% of intellect / stamina
340 if (Unit* owner = GetUnitOwner()->GetOwner())
341 {
342 Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
343 amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
344 }
345 }
Stats
Definition SharedDefines.h:245

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ HandleEffectApply()

void spell_sha_fire_elemental_scaling::HandleEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
372 {
373 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
374 if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
376 else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
378 }
@ IMMUNITY_STATE
Definition SharedDefines.h:1401
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:160
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:10437

References Unit::ApplySpellImmune(), AuraEffect::GetAuraType(), AuraScript::GetUnitOwner(), IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_fire_elemental_scaling::PrepareAuraScript ( spell_sha_fire_elemental_scaling  )
private

◆ Register()

void spell_sha_fire_elemental_scaling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

381 {
382 if (m_scriptSpellId != 35665 && m_scriptSpellId != 65225)
384
385 if (m_scriptSpellId == 35666 || m_scriptSpellId == 65226)
387
388 if (m_scriptSpellId == 35665 || m_scriptSpellId == 65225)
389 {
392 }
393
395 }
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_RESISTANCE
Definition SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:783
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:754
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:782
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:749
uint32 m_scriptSpellId
Definition SpellScript.h:107
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_shaman.cpp:326
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_shaman.cpp:357
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_shaman.cpp:337
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_shaman.cpp:371
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_shaman.cpp:347

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, CalculateAPAmount(), CalculateResistanceAmount(), CalculateSPAmount(), CalculateStatAmount(), AuraScript::DoEffectCalcAmount, EFFECT_ALL, HandleEffectApply(), _SpellScript::m_scriptSpellId, AuraScript::OnEffectApply, SPELL_AURA_ANY, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_DAMAGE_DONE, SPELL_AURA_MOD_RESISTANCE, and SPELL_AURA_MOD_STAT.


The documentation for this class was generated from the following file: