1466 {
1468
1470 return;
1471
1473 {
1474 int32 currentBonus = 0;
1476 {
1477 currentBonus = demonicAurEff->GetAmount();
1478 }
1479
1481 {
1483 if (spellDamageMinusBonus < 0)
1484 return;
1485 int32 bp =
int32((talentAurEff->GetAmount() / 100.0f) * spellDamageMinusBonus);
1488 }
1489 }
1490 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_WARLOCK
Definition SharedDefines.h:3533
@ SPELL_SCHOOL_MASK_MAGIC
Definition SharedDefines.h:312
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:985
uint32 GetProcCooldown() const
Definition Unit.h:453
Unit * GetOwner() const
Definition Unit.cpp:10645
virtual bool HasSpellCooldown(uint32) const
Definition Unit.h:1269
virtual void AddSpellCooldown(uint32, uint32, uint32, bool needSendToClient=false, bool forceSendToSpectator=false)
Definition Unit.h:1271
@ SPELL_WARLOCK_DEMONIC_PACT_PROC
Definition spell_warlock.cpp:74
@ WARLOCK_ICON_ID_DEMONIC_PACT
Definition spell_warlock.cpp:81