Enumerator |
---|
SPELL_FEIGN_DEATH | |
SPELL_OOC_INVOCATION_VISUAL | |
SPELL_INVOCATION_VISUAL_ACTIVE | |
SPELL_INVOCATION_OF_BLOOD_KELESETH | |
SPELL_INVOCATION_OF_BLOOD_TALDARAM | |
SPELL_INVOCATION_OF_BLOOD_VALANAR | |
SPELL_SHADOW_PRISON | |
SPELL_SHADOW_PRISON_DAMAGE | |
SPELL_SHADOW_PRISON_DUMMY | |
SPELL_SHADOW_RESONANCE | |
SPELL_SHADOW_LANCE | |
SPELL_EMPOWERED_SHADOW_LANCE | |
SPELL_SHADOW_RESONANCE_AURA | |
SPELL_SHADOW_RESONANCE_RESIST | |
SPELL_GLITTERING_SPARKS | |
SPELL_CONJURE_FLAME | |
SPELL_CONJURE_EMPOWERED_FLAME | |
SPELL_FLAME_SPHERE_SPAWN_EFFECT | |
SPELL_BALL_OF_FLAMES_VISUAL | |
SPELL_BALL_OF_FLAMES | |
SPELL_FLAMES | |
SPELL_FLAME_SPHERE_DEATH_EFFECT | |
SPELL_BALL_OF_FLAMES_PROC | |
SPELL_BALL_OF_FLAMES_PERIODIC | |
SPELL_KINETIC_BOMB_TARGET | |
SPELL_KINETIC_BOMB | |
SPELL_SHOCK_VORTEX | |
SPELL_EMPOWERED_SHOCK_VORTEX | |
SPELL_UNSTABLE | |
SPELL_KINETIC_BOMB_VISUAL | |
SPELL_KINETIC_BOMB_EXPLOSION | |
SPELL_KINETIC_BOMB_KNOCKBACK | |
SPELL_SHOCK_VORTEX_PERIODIC | |
SPELL_SHOCK_VORTEX_DUMMY | |
61{
68
69
73
74
78
79
82
83
87
88
94
95
98
99
104
105
110
111
114};
@ SPELL_KINETIC_BOMB
Definition boss_blood_prince_council.cpp:101
@ SPELL_SHADOW_LANCE
Definition boss_blood_prince_council.cpp:76
@ SPELL_SHADOW_RESONANCE_RESIST
Definition boss_blood_prince_council.cpp:81
@ SPELL_INVOCATION_OF_BLOOD_VALANAR
Definition boss_blood_prince_council.cpp:67
@ SPELL_INVOCATION_OF_BLOOD_TALDARAM
Definition boss_blood_prince_council.cpp:66
@ SPELL_SHADOW_PRISON
Definition boss_blood_prince_council.cpp:70
@ SPELL_BALL_OF_FLAMES_PERIODIC
Definition boss_blood_prince_council.cpp:97
@ SPELL_KINETIC_BOMB_TARGET
Definition boss_blood_prince_council.cpp:100
@ SPELL_FLAME_SPHERE_DEATH_EFFECT
Definition boss_blood_prince_council.cpp:93
@ SPELL_BALL_OF_FLAMES_VISUAL
Definition boss_blood_prince_council.cpp:90
@ SPELL_KINETIC_BOMB_KNOCKBACK
Definition boss_blood_prince_council.cpp:109
@ SPELL_FLAME_SPHERE_SPAWN_EFFECT
Definition boss_blood_prince_council.cpp:89
@ SPELL_EMPOWERED_SHADOW_LANCE
Definition boss_blood_prince_council.cpp:77
@ SPELL_SHADOW_PRISON_DUMMY
Definition boss_blood_prince_council.cpp:72
@ SPELL_OOC_INVOCATION_VISUAL
Definition boss_blood_prince_council.cpp:63
@ SPELL_BALL_OF_FLAMES_PROC
Definition boss_blood_prince_council.cpp:96
@ SPELL_FLAMES
Definition boss_blood_prince_council.cpp:92
@ SPELL_KINETIC_BOMB_EXPLOSION
Definition boss_blood_prince_council.cpp:108
@ SPELL_FEIGN_DEATH
Definition boss_blood_prince_council.cpp:62
@ SPELL_GLITTERING_SPARKS
Definition boss_blood_prince_council.cpp:84
@ SPELL_INVOCATION_OF_BLOOD_KELESETH
Definition boss_blood_prince_council.cpp:65
@ SPELL_KINETIC_BOMB_VISUAL
Definition boss_blood_prince_council.cpp:107
@ SPELL_SHADOW_PRISON_DAMAGE
Definition boss_blood_prince_council.cpp:71
@ SPELL_UNSTABLE
Definition boss_blood_prince_council.cpp:106
@ SPELL_SHOCK_VORTEX_PERIODIC
Definition boss_blood_prince_council.cpp:112
@ SPELL_SHADOW_RESONANCE_AURA
Definition boss_blood_prince_council.cpp:80
@ SPELL_SHOCK_VORTEX_DUMMY
Definition boss_blood_prince_council.cpp:113
@ SPELL_CONJURE_EMPOWERED_FLAME
Definition boss_blood_prince_council.cpp:86
@ SPELL_INVOCATION_VISUAL_ACTIVE
Definition boss_blood_prince_council.cpp:64
@ SPELL_CONJURE_FLAME
Definition boss_blood_prince_council.cpp:85
@ SPELL_EMPOWERED_SHOCK_VORTEX
Definition boss_blood_prince_council.cpp:103
@ SPELL_BALL_OF_FLAMES
Definition boss_blood_prince_council.cpp:91
@ SPELL_SHOCK_VORTEX
Definition boss_blood_prince_council.cpp:102
@ SPELL_SHADOW_RESONANCE
Definition boss_blood_prince_council.cpp:75