AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_vehicle_scaling_aura Class Reference
Inheritance diagram for spell_gen_vehicle_scaling_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_vehicle_scaling_aura)
 
bool Load () override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_gen_vehicle_scaling_aura::CalculateAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
Todo:
Reserach coeffs for different vehicles
Todo:
Research possibility of scaling down
2615 {
2616 Player* player = GetCaster()->ToPlayer();
2617
2618 float factor;
2619 uint16 baseItemLevel;
2620
2622 switch (GetId())
2623 {
2625 {
2626 float totalILvl = player->GetTotalItemLevel();
2627 float scaling = (totalILvl - 2500.0f) / 5.0f / 100.0f;
2628 scaling = std::max(0.1f, scaling);
2629 amount = static_cast<int32>(std::round((scaling - 1.0f) * 100.0f));
2630 return;
2631 }
2632 case SPELL_GEAR_SCALING:
2633 factor = 1.0f;
2634 baseItemLevel = 205;
2635 break;
2636 default:
2637 factor = 1.0f;
2638 baseItemLevel = 170;
2639 break;
2640 }
2641
2642 float avgILvl = player->GetAverageItemLevel();
2643 if (avgILvl < baseItemLevel)
2644 return;
2645
2646 amount = uint16((avgILvl - baseItemLevel) * factor);
2647 }
std::int32_t int32
Definition Define.h:103
std::uint16_t uint16
Definition Define.h:108
Unit * GetCaster() const
Definition SpellScript.cpp:1026
uint32 GetId() const
Definition SpellScript.cpp:1016
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
float GetAverageItemLevel()
Definition Player.cpp:16261
float GetTotalItemLevel() const
Definition Player.cpp:16243
@ SPELL_GEAR_SCALING_ULDUAR
Definition spell_generic.cpp:2581
@ SPELL_GEAR_SCALING
Definition spell_generic.cpp:2580

References Player::GetAverageItemLevel(), AuraScript::GetCaster(), AuraScript::GetId(), Player::GetTotalItemLevel(), SPELL_GEAR_SCALING, SPELL_GEAR_SCALING_ULDUAR, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_gen_vehicle_scaling_aura::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2610 {
2611 return GetCaster() && GetCaster()->IsPlayer() && GetOwner() && GetOwner()->IsCreature();
2612 }
WorldObject * GetOwner() const
Definition SpellScript.cpp:1038
bool IsPlayer() const
Definition Object.h:207
bool IsCreature() const
Definition Object.h:211

References AuraScript::GetCaster(), AuraScript::GetOwner(), Object::IsCreature(), and Object::IsPlayer().

◆ PrepareAuraScript()

spell_gen_vehicle_scaling_aura::PrepareAuraScript ( spell_gen_vehicle_scaling_aura  )
private

◆ Register()

void spell_gen_vehicle_scaling_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2650 {
2654 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_MOD_HEALING_PCT
Definition SpellAuraDefines.h:181
@ SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
Definition SpellAuraDefines.h:142
@ SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
Definition SpellAuraDefines.h:196
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:773
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:772
void CalculateAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_generic.cpp:2614

References AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, EFFECT_1, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, SPELL_AURA_MOD_HEALING_PCT, and SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT.


The documentation for this class was generated from the following file: