AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_enrage Class Reference
Inheritance diagram for spell_dru_enrage:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dru_enrage)
 
bool Validate (SpellInfo const *) override
 
void RecalculateBaseArmor ()
 
void HandleApply (AuraEffect const *, AuraEffectHandleModes)
 
void HandleRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleApply()

void spell_dru_enrage::HandleApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
458 {
459 Unit* target = GetTarget();
461 {
462 target->CastCustomSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), target, true);
463 }
464
465 // Item - Druid T10 Feral 4P Bonus
467 {
468 target->CastSpell(target, SPELL_DRUID_ENRAGED_DEFENSE, true);
469 }
470
472 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
Definition SpellAuraEffects.h:39
Unit * GetTarget() const
Definition SpellScript.cpp:1165
Definition Unit.h:636
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5753
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5540
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
void RecalculateBaseArmor()
Definition spell_druid.cpp:443
@ SPELL_DRUID_KING_OF_THE_JUNGLE
Definition spell_druid.cpp:49
@ SPELL_DRUID_ENRAGED_DEFENSE
Definition spell_druid.cpp:61
@ SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS
Definition spell_druid.cpp:62
@ SPELL_DRUID_ENRAGE_MOD_DAMAGE
Definition spell_druid.cpp:44

References Unit::CastCustomSpell(), Unit::CastSpell(), EFFECT_0, Unit::GetAuraEffectOfRankedSpell(), AuraScript::GetTarget(), Unit::HasAura(), RecalculateBaseArmor(), SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELL_DRUID_ENRAGED_DEFENSE, SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS, SPELL_DRUID_KING_OF_THE_JUNGLE, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ HandleRemove()

void spell_dru_enrage::HandleRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
475 {
478
480 }
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4941

References AuraScript::GetTarget(), RecalculateBaseArmor(), Unit::RemoveAurasDueToSpell(), SPELL_DRUID_ENRAGE_MOD_DAMAGE, and SPELL_DRUID_ENRAGED_DEFENSE.

Referenced by Register().

◆ PrepareAuraScript()

spell_dru_enrage::PrepareAuraScript ( spell_dru_enrage  )
private

◆ RecalculateBaseArmor()

void spell_dru_enrage::RecalculateBaseArmor ( )
inlineprivate
444 {
446 for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
447 {
448 SpellInfo const* spellInfo = (*i)->GetSpellInfo();
449 // Dire- / Bear Form (Passive)
450 if (spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && spellInfo->SpellFamilyFlags.HasFlag(0x0, 0x0, 0x2))
451 {
452 (*i)->RecalculateAmount();
453 }
454 }
455 }
@ SPELLFAMILY_DRUID
Definition SharedDefines.h:3535
@ SPELL_AURA_MOD_BASE_RESISTANCE_PCT
Definition SpellAuraDefines.h:205
Definition SpellInfo.h:316
flag96 SpellFamilyFlags
Definition SpellInfo.h:388
uint32 SpellFamilyName
Definition SpellInfo.h:387
AuraEffectList const & GetAuraEffectsByType(AuraType type) const
Definition Unit.h:1358
std::list< AuraEffect * > AuraEffectList
Definition Unit.h:652
bool HasFlag(uint32 p1=0, uint32 p2=0, uint32 p3=0) const
Definition Util.h:468

References Unit::GetAuraEffectsByType(), AuraScript::GetTarget(), flag96::HasFlag(), SPELL_AURA_MOD_BASE_RESISTANCE_PCT, SPELLFAMILY_DRUID, SpellInfo::SpellFamilyFlags, and SpellInfo::SpellFamilyName.

Referenced by HandleApply(), and HandleRemove().

◆ Register()

void spell_dru_enrage::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

483 {
486 }
@ SPELL_AURA_PERIODIC_ENERGIZE
Definition SpellAuraDefines.h:87
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:753
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:742
void HandleApply(AuraEffect const *, AuraEffectHandleModes)
Definition spell_druid.cpp:457
void HandleRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_druid.cpp:474

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, HandleApply(), HandleRemove(), and SPELL_AURA_PERIODIC_ENERGIZE.

◆ Validate()

bool spell_dru_enrage::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

The documentation for this class was generated from the following file: