AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_mr_smite.cpp File Reference
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "deadmines.h"

Go to the source code of this file.

Classes

class  boss_mr_smite
 
struct  boss_mr_smite::boss_mr_smiteAI
 

Enumerations

enum  Spells {
  SPELL_SMITE_STOMP = 6432 ,
  SPELL_SMITE_SLAM = 6435 ,
  EQUIP_SWORD = 1 ,
  EQUIP_TWO_SWORDS = 2 ,
  EQUIP_MACE = 3 ,
  EVENT_CHECK_HEALTH1 = 1 ,
  EVENT_CHECK_HEALTH2 = 2 ,
  EVENT_SMITE_SLAM = 3 ,
  EVENT_SWAP_WEAPON1 = 4 ,
  EVENT_SWAP_WEAPON2 = 5 ,
  EVENT_RESTORE_COMBAT = 6 ,
  EVENT_KNEEL = 7 ,
  SAY_SWAP1 = 2 ,
  SAY_SWAP2 = 3
}
 

Functions

void AddSC_boss_mr_smite ()
 

Enumeration Type Documentation

◆ Spells

enum Spells
Enumerator
SPELL_SMITE_STOMP 
SPELL_SMITE_SLAM 
EQUIP_SWORD 
EQUIP_TWO_SWORDS 
EQUIP_MACE 
EVENT_CHECK_HEALTH1 
EVENT_CHECK_HEALTH2 
EVENT_SMITE_SLAM 
EVENT_SWAP_WEAPON1 
EVENT_SWAP_WEAPON2 
EVENT_RESTORE_COMBAT 
EVENT_KNEEL 
SAY_SWAP1 
SAY_SWAP2 
23{
24 SPELL_SMITE_STOMP = 6432,
25 SPELL_SMITE_SLAM = 6435,
26
27 EQUIP_SWORD = 1,
29 EQUIP_MACE = 3,
30
37 EVENT_KNEEL = 7,
38
39 SAY_SWAP1 = 2,
40 SAY_SWAP2 = 3
41};
@ SPELL_SMITE_SLAM
Definition boss_mr_smite.cpp:25
@ SAY_SWAP2
Definition boss_mr_smite.cpp:40
@ EVENT_RESTORE_COMBAT
Definition boss_mr_smite.cpp:36
@ SPELL_SMITE_STOMP
Definition boss_mr_smite.cpp:24
@ EQUIP_SWORD
Definition boss_mr_smite.cpp:27
@ EVENT_SMITE_SLAM
Definition boss_mr_smite.cpp:33
@ SAY_SWAP1
Definition boss_mr_smite.cpp:39
@ EVENT_SWAP_WEAPON2
Definition boss_mr_smite.cpp:35
@ EVENT_SWAP_WEAPON1
Definition boss_mr_smite.cpp:34
@ EVENT_CHECK_HEALTH1
Definition boss_mr_smite.cpp:31
@ EVENT_CHECK_HEALTH2
Definition boss_mr_smite.cpp:32
@ EQUIP_TWO_SWORDS
Definition boss_mr_smite.cpp:28
@ EVENT_KNEEL
Definition boss_mr_smite.cpp:37
@ EQUIP_MACE
Definition boss_mr_smite.cpp:29

Function Documentation

◆ AddSC_boss_mr_smite()

void AddSC_boss_mr_smite ( )
171{
172 new boss_mr_smite();
173}
Definition boss_mr_smite.cpp:44

Referenced by AddEasternKingdomsScripts().