#include "UnitAI.h"
◆ NonTankTargetSelector()
NonTankTargetSelector::NonTankTargetSelector |
( |
Creature * |
source, |
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bool |
playerOnly = true |
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) |
| |
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inline |
Creature const * _source
Definition UnitAI.h:129
bool _playerOnly
Definition UnitAI.h:130
◆ operator()()
bool NonTankTargetSelector::operator() |
( |
Unit const * |
target | ) |
const |
◆ _playerOnly
bool NonTankTargetSelector::_playerOnly |
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private |
◆ _source
Creature const* NonTankTargetSelector::_source |
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private |
The documentation for this struct was generated from the following files:
- azerothcore-wotlk/src/server/game/AI/CoreAI/UnitAI.h
- azerothcore-wotlk/src/server/game/AI/CoreAI/UnitAI.cpp