AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warl_infernal_scaling Class Reference
Inheritance diagram for spell_warl_infernal_scaling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_warl_infernal_scaling)
 
void CalculateResistanceAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateStatAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateAPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSPAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAPAmount()

void spell_warl_infernal_scaling::CalculateAPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
431 {
432 // xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP
433 if (Unit* owner = GetUnitOwner()->GetOwner())
434 {
435 int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
436 int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
437 int32 maximum = (fire > shadow) ? fire : shadow;
438 amount = CalculatePct(std::max<int32>(0, maximum), 57);
439 }
440 }
std::int32_t int32
Definition Define.h:103
@ SPELL_SCHOOL_MASK_SHADOW
Definition SharedDefines.h:302
@ SPELL_SCHOOL_MASK_FIRE
Definition SharedDefines.h:299
T CalculatePct(T base, U pct)
Definition Util.h:61
WorldObject * GetOwner() const
Definition SpellScript.cpp:1025
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030
Definition Unit.h:636

References CalculatePct(), AuraScript::GetOwner(), AuraScript::GetUnitOwner(), SPELL_SCHOOL_MASK_FIRE, and SPELL_SCHOOL_MASK_SHADOW.

Referenced by Register().

◆ CalculateResistanceAmount()

void spell_warl_infernal_scaling::CalculateResistanceAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
404 {
405 // xinef: pet inherits 40% of resistance from owner and 35% of armor
406 if (Unit* owner = GetUnitOwner()->GetOwner())
407 {
408 SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
409 int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
410 amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
411 if (owner->HasAura(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN) && schoolMask != SPELL_SCHOOL_MASK_NORMAL)
412 {
413 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN);
414 amount += spellInfo->Effects[EFFECT_0].CalcValue(); // 130
415 }
416 }
417 }
@ EFFECT_0
Definition SharedDefines.h:31
SpellSchoolMask
Definition SharedDefines.h:295
@ SPELL_SCHOOL_MASK_NORMAL
Definition SharedDefines.h:297
#define sSpellMgr
Definition SpellMgr.h:825
Definition SpellInfo.h:316
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
@ SPELL_WARLOCK_PET_VOID_STAR_TALISMAN
Definition spell_warlock.cpp:73

References CalculatePct(), EFFECT_0, SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), AuraScript::GetUnitOwner(), SPELL_SCHOOL_MASK_NORMAL, SPELL_WARLOCK_PET_VOID_STAR_TALISMAN, and sSpellMgr.

Referenced by Register().

◆ CalculateSPAmount()

void spell_warl_infernal_scaling::CalculateSPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
443 {
444 // xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP
445 if (Unit* owner = GetUnitOwner()->GetOwner())
446 {
447 int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
448 int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
449 int32 maximum = (fire > shadow) ? fire : shadow;
450 amount = CalculatePct(std::max<int32>(0, maximum), 15);
451
452 // xinef: Update appropriate player field
453 if (owner->IsPlayer())
454 owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
455 }
456 }
std::uint32_t uint32
Definition Define.h:107
@ PLAYER_PET_SPELL_POWER
Definition UpdateFields.h:391

References CalculatePct(), AuraScript::GetOwner(), AuraScript::GetUnitOwner(), PLAYER_PET_SPELL_POWER, SPELL_SCHOOL_MASK_FIRE, and SPELL_SCHOOL_MASK_SHADOW.

Referenced by Register().

◆ CalculateStatAmount()

void spell_warl_infernal_scaling::CalculateStatAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
420 {
421 // xinef: by default warlock pet inherits 75% of stamina and 30% of intellect
422 if (Unit* owner = GetUnitOwner()->GetOwner())
423 {
424 Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
425 int32 modifier = stat == STAT_STAMINA ? 75 : 30;
426 amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), modifier);
427 }
428 }
Stats
Definition SharedDefines.h:257
@ STAT_STAMINA
Definition SharedDefines.h:260

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), AuraScript::GetUnitOwner(), and STAT_STAMINA.

Referenced by Register().

◆ HandleEffectApply()

void spell_warl_infernal_scaling::HandleEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
459 {
460 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
461 if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
463 else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
465 }
@ IMMUNITY_STATE
Definition SharedDefines.h:1395
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:160
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:13434

References Unit::ApplySpellImmune(), AuraEffect::GetAuraType(), AuraScript::GetUnitOwner(), IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ PrepareAuraScript()

spell_warl_infernal_scaling::PrepareAuraScript ( spell_warl_infernal_scaling  )
private

◆ Register()

void spell_warl_infernal_scaling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

468 {
469 if (m_scriptSpellId != 36186)
471
472 if (m_scriptSpellId == 36186 || m_scriptSpellId == 36188)
474
475 if (m_scriptSpellId == 36186)
476 {
479 }
480
482 }
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_RESISTANCE
Definition SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:738
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_warlock.cpp:458
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_warlock.cpp:442
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_warlock.cpp:403
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_warlock.cpp:419
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_warlock.cpp:430

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, CalculateAPAmount(), CalculateResistanceAmount(), CalculateSPAmount(), CalculateStatAmount(), AuraScript::DoEffectCalcAmount, EFFECT_ALL, HandleEffectApply(), _SpellScript::m_scriptSpellId, AuraScript::OnEffectApply, SPELL_AURA_ANY, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_DAMAGE_DONE, SPELL_AURA_MOD_RESISTANCE, and SPELL_AURA_MOD_STAT.


The documentation for this class was generated from the following file: