468 {
471
474
476 {
479 }
480
482 }
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_RESISTANCE
Definition SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:738
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_warlock.cpp:458
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_warlock.cpp:442
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_warlock.cpp:403
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_warlock.cpp:419
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_warlock.cpp:430