◆ MoveDelayed()
MoveDelayed::MoveDelayed |
( |
Creature * |
owner, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z, |
|
|
float |
o |
|
) |
| |
|
inline |
float _y
Definition boss_kiljaeden.cpp:654
Creature * _owner
Definition boss_kiljaeden.cpp:653
float _z
Definition boss_kiljaeden.cpp:654
float _x
Definition boss_kiljaeden.cpp:654
float _o
Definition boss_kiljaeden.cpp:654
◆ Execute()
Reimplemented from BasicEvent.
644 {
646 init.MoveTo(
_x,
_y,
_z,
false,
true);
648 init.Launch();
649 return true;
650 }
Definition MoveSplineInit.h:71
References _o, _owner, _x, _y, _z, Movement::MoveSplineInit::Launch(), Movement::MoveSplineInit::MoveTo(), and Movement::MoveSplineInit::SetFacing().
◆ _o
◆ _owner
◆ _x
◆ _y
◆ _z
The documentation for this class was generated from the following file: