342 {
346
348 {
349
351
353
354
356 float pctFromDefense = (defenseSkillValue >= reqDefForMaxHeal)
357 ? 1.0f
358 : float(defenseSkillValue) / float(reqDefForMaxHeal);
359
362 }
363 else if (remainingHealth <
int32(allowedHealth))
364 {
365
368 : allowedHealth - remainingHealth;
370 }
371 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
T CalculatePct(T base, U pct)
Definition Util.h:61
Unit * GetTarget() const
Definition SpellScript.cpp:1165
uint32 GetDamage() const
Definition Unit.h:364
uint32 GetDefenseSkillValue(Unit const *target=nullptr) const
Definition Unit.cpp:3638
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
uint32 GetHealth() const
Definition Unit.h:1038
uint32 CountPctFromMaxHealth(int32 pct) const
Definition Unit.h:1051
uint8 GetLevel() const
Definition Unit.h:1033