1256 {
1261 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_AURA_CHANNEL_DEATH_ITEM
Definition SpellAuraDefines.h:149
@ SPELL_AURA_PERIODIC_DAMAGE
Definition SpellAuraDefines.h:66
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:771
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:765
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:770
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:760
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_warlock.cpp:1202
void RemoveEffect(AuraEffect const *, AuraEffectHandleModes)
Definition spell_warlock.cpp:1192
void HandleTick(AuraEffect const *aurEff)
Definition spell_warlock.cpp:1233
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_warlock.cpp:1218