583 {
584
586 return;
587
588
590 int32 healAmount = aurEff->GetAmount();
592
594 {
595 healAmount = caster->SpellHealingBonusDone(
GetTarget(), finalHeal, healAmount,
HEAL, aurEff->GetEffIndex(), 0.0f, stack);
597
600 }
602 }
std::int32_t int32
Definition Define.h:103
@ AURA_REMOVE_BY_EXPIRE
Definition SpellAuraDefines.h:395
#define sSpellMgr
Definition SpellMgr.h:825
@ HEAL
Definition Unit.h:251
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1194
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1005
Unit * GetCaster() const
Definition SpellScript.cpp:1020
Unit * GetTarget() const
Definition SpellScript.cpp:1165
ObjectGuid GetCasterGUID() const
Definition SpellScript.cpp:1015
uint8 GetStackAmount() const
Definition SpellScript.cpp:1125
Definition SpellInfo.h:316
uint32 ManaCostPercentage
Definition SpellInfo.h:367
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
uint32 SpellHealingBonusTaken(Unit *caster, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack=1)
Definition Unit.cpp:12615
@ SPELL_DRUID_LIFEBLOOM_ENERGIZE
Definition spell_druid.cpp:50
@ SPELL_DRUID_LIFEBLOOM_FINAL_HEAL
Definition spell_druid.cpp:51