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OpenSource WoW Emulator
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spell_rog_cheat_death Class Reference
Inheritance diagram for spell_rog_cheat_death:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_rog_cheat_death)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &)
 
void Absorb (AuraEffect *, DamageInfo &dmgInfo, uint32 &absorbAmount)
 
void Register () override
 

Private Attributes

uint32 absorbChance
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Absorb()

void spell_rog_cheat_death::Absorb ( AuraEffect ,
DamageInfo dmgInfo,
uint32 absorbAmount 
)
inlineprivate
170 {
171 Player* target = GetTarget()->ToPlayer();
173 return;
174
175 target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
176 target->CastSpell(target, SPELL_ROGUE_CHEATING_DEATH, true);
178
179 uint32 health10 = target->CountPctFromMaxHealth(10);
180
181 // hp > 10% - absorb hp till 10%
182 if (target->GetHealth() > health10)
183 absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
184 // hp lower than 10% - absorb everything
185 else
186 absorbAmount = dmgInfo.GetDamage();
187 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
constexpr auto MINUTE
Definition Common.h:47
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:60
Unit * GetTarget() const
Definition SpellScript.cpp:1165
uint32 GetDamage() const
Definition Unit.h:365
Player * ToPlayer()
Definition Object.h:202
Definition Player.h:1082
bool HasSpellCooldown(uint32 spell_id) const override
Definition Player.cpp:16274
void AddSpellCooldown(uint32 spell_id, uint32 itemid, uint32 end_time, bool needSendToClient=false, bool forceSendToSpectator=false) override
Definition Player.cpp:11036
uint32 GetHealth() const
Definition Unit.h:1029
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
uint32 CountPctFromMaxHealth(int32 pct) const
Definition Unit.h:1042
uint32 absorbChance
Definition spell_rogue.cpp:150
@ SPELL_ROGUE_CHEATING_DEATH
Definition spell_rogue.cpp:36
@ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN
Definition spell_rogue.cpp:35

References absorbChance, Player::AddSpellCooldown(), Unit::CastSpell(), Unit::CountPctFromMaxHealth(), DamageInfo::GetDamage(), Unit::GetHealth(), AuraScript::GetTarget(), Player::HasSpellCooldown(), IN_MILLISECONDS, MINUTE, roll_chance_i(), SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, SPELL_ROGUE_CHEATING_DEATH, and Object::ToPlayer().

Referenced by Register().

◆ CalculateAmount()

void spell_rog_cheat_death::CalculateAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
164 {
165 // Set absorbtion amount to unlimited
166 amount = -1;
167 }

Referenced by Register().

◆ Load()

bool spell_rog_cheat_death::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

158 {
159 absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
160 return GetUnitOwner()->ToPlayer();
161 }
@ EFFECT_0
Definition SharedDefines.h:31
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1005
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393

References absorbChance, EFFECT_0, SpellInfo::Effects, AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), and Object::ToPlayer().

◆ PrepareAuraScript()

spell_rog_cheat_death::PrepareAuraScript ( spell_rog_cheat_death  )
private

◆ Register()

void spell_rog_cheat_death::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

190 {
193 }
@ SPELL_AURA_SCHOOL_ABSORB
Definition SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectAbsorbFn(F, I)
Definition SpellScript.h:790
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:771
HookList< EffectAbsorbHandler > OnEffectAbsorb
Definition SpellScript.h:789
void CalculateAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_rogue.cpp:163
void Absorb(AuraEffect *, DamageInfo &dmgInfo, uint32 &absorbAmount)
Definition spell_rogue.cpp:169

References Absorb(), AuraEffectAbsorbFn, AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, AuraScript::OnEffectAbsorb, and SPELL_AURA_SCHOOL_ABSORB.

◆ Validate()

bool spell_rog_cheat_death::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

153 {
155 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, SPELL_ROGUE_CHEATING_DEATH, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ absorbChance

uint32 spell_rog_cheat_death::absorbChance
private

Referenced by Absorb(), and Load().


The documentation for this class was generated from the following file: