The `quest_poi` table
Comes from sniffs.
Table Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
QuestID | INT | UNSIGNED | PRI | NO | 0 | ||
id | INT | UNSIGNED | PRI | NO | 0 | ||
ObjectiveIndex | INT | UNSIGNED | NO | 0 | |||
MapID | INT | UNSIGNED | NO | 0 | |||
WorldMapAreaId | INT | UNSIGNED | NO | 0 | |||
Floor | INT | UNSIGNED | NO | 0 | |||
Priority | INT | UNSIGNED | NO | 0 | |||
Flags | INT | UNSIGNED | NO | 0 |
Description of the fields
The Quest Id from quest_template.id
Used to group multiple entries from quest_poi_points.id it is the id of the POI.
if -1 than position of npc where you can complete quest
The Map id from Map.dbc
The ID from WorldMapArea.dbc.
This is the ID from AreaTable.dbc of the POI.
field-no-description|7
field-no-description|8