The `mail_server_character` table
This table keeps entries of which player has recieved a server mail. This prevents the same mail to be sent twice to the same player.
Table Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
guid | INT | UNSIGNED | PRI | NO | |||
mailId | INT | UNSIGNED | PRI | NO |