The `item_set_names` table
table-no-description
Table Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
entry | MEDIUMINT | UNSIGNED | PRI | NO | |||
name | VARCHAR(255) | SIGNED | NO | ||||
InventoryType | TINYINT | UNSIGNED | NO | 0 | |||
WDBVerified | SMALLINT | UNSIGNED | NO | 1 |
Description of the fields
Item Entry ID used in item_template
Item Name used in item_template
Which slot the Item will be equipped on.
ID | Slot Name |
---|---|
0 | Non equipable |
1 | Head |
2 | Neck |
3 | Shoulder |
4 | Shirt |
5 | Chest (see also Robe = 20) |
6 | Waist |
7 | Legs |
8 | Feet |
9 | Wrists |
10 | Hands |
11 | Finger |
12 | Trinket |
13 | One-Hand (not to confuse with Off-Hand = 22) |
14 | Shield (class = armor, not weapon even if in weapon slot) |
15 | Ranged (Bows) (see also Ranged right = 26) |
16 | Back |
17 | Two-Hand |
18 | Bag |
19 | Tabard |
20 | Robe (see also Chest = 5) |
21 | Main hand |
22 | Off Hand weapons (see also One-Hand = 13) |
23 | Held in Off-Hand (tome, cane, flowers, torches, orbs etc... See also Off-Hand = 22) (class = armor, not weapon even if in weapon slot) |
24 | Ammo |
25 | Thrown |
26 | Ranged right (Wands, Guns) (see also Ranged = 15) |
27 | Quiver |
28 | Relic (class = armor, not weapon even if in weapon slot) |
This field was used to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.