The `game_event_gameobject` table
Contains all gameobjects instances that participate to any game event.
Table Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
eventEntry | TINYINT | SIGNED | NO | Entry of the game event. Put negative entry to remove during event. | |||
guid | INT | UNSIGNED | PRI | NO | Unique |
Description of the fields
Entry of the event (game_event.eventEntry)
Use+*eventEntry to have the gameobject added during the event Use-*eventEntry to have it removed during the event
Guid of the gameobject participating in the event (gameobject.guid)