841 {
844 {
845 switch (eventId)
846 {
848 {
850 break;
851
852 std::list<Player*> targets;
856 for (
Player* player : targets)
857 {
859 {
861 }
862 else
863 {
865 }
866 }
867
869 break;
870 }
871 default:
872 break;
873 }
874 }
875 }
std::uint32_t uint32
Definition: Define.h:107
bool IsHolidayActive(HolidayIds id)
Definition: GameEventMgr.cpp:1910
@ EVENTMIDSUMMERFIREFESTIVAL_A
Definition: go_scripts.cpp:819
@ EVENTMIDSUMMERFIREFESTIVAL_H
Definition: go_scripts.cpp:820
@ TEAM_HORDE
Definition: SharedDefines.h:761
@ HOLIDAY_FIRE_FESTIVAL
Definition: SharedDefines.h:2756
uint32 ExecuteEvent()
Definition: EventMap.cpp:114
void Update(uint32 time)
Definition: EventMap.h:54
GameObject *const me
Definition: GameObjectAI.h:36
void PlayDirectMusic(uint32 music_id, Player *target=nullptr)
Definition: Object.cpp:2914
float GetVisibilityRange() const
Definition: Object.cpp:1645
Definition: Player.h:1064
static void VisitWorldObjects(WorldObject const *obj, T &visitor, float radius, bool dont_load=true)
Definition: CellImpl.h:193
Definition: GridNotifiers.h:541
Definition: GridNotifiers.h:1354