1796 {
1798
1800 {
1802 {
1803 switch (zoneId)
1804 {
1810 break;
1811 default:
1813 break;
1814 }
1815 break;
1816 }
1818 {
1819 switch (zoneId)
1820 {
1824 break;
1830 break;
1833 {
1835 }
1836 else
1837 {
1839 }
1840 break;
1843 {
1845 }
1846 else
1847 {
1849 }
1850 break;
1851 default:
1853 break;
1854 }
1855 break;
1856 }
1858 {
1860 break;
1861 }
1862 break;
1863 }
1864 }
std::uint32_t uint32
Definition: Define.h:107
@ GO_ALLIANCE_BELL
Definition: go_scripts.cpp:1777
@ GO_KHARAZHAN_BELL
Definition: go_scripts.cpp:1778
@ GO_HORDE_BELL
Definition: go_scripts.cpp:1776
@ DUSTWALLOW_MARSH_ZONE
Definition: go_scripts.cpp:1764
@ HILLSBRAD_FOOTHILLS_ZONE
Definition: go_scripts.cpp:1761
@ TIRISFAL_ZONE
Definition: go_scripts.cpp:1754
@ ASHENVALE_ZONE
Definition: go_scripts.cpp:1760
@ DUSKWOOD_ZONE
Definition: go_scripts.cpp:1762
@ TELDRASSIL_ZONE
Definition: go_scripts.cpp:1758
@ IRONFORGE_ZONE
Definition: go_scripts.cpp:1757
@ WESTFALL_ZONE
Definition: go_scripts.cpp:1763
@ DARNASSUS_ZONE
Definition: go_scripts.cpp:1759
@ SHATTRATH_ZONE
Definition: go_scripts.cpp:1765
@ DUN_MOROGH_ZONE
Definition: go_scripts.cpp:1756
@ UNDERCITY_ZONE
Definition: go_scripts.cpp:1755
@ LIGHTHOUSEFOGHORN
Definition: go_scripts.cpp:1749
@ BELLTOLLNIGHTELF
Definition: go_scripts.cpp:1746
@ BELLTOLLALLIANCE
Definition: go_scripts.cpp:1745
@ BELLTOLLKHARAZHAN
Definition: go_scripts.cpp:1748
@ BELLTOLLHORDE
Definition: go_scripts.cpp:1743
@ BELLTOLLTRIBAL
Definition: go_scripts.cpp:1744
@ BELLTOLLDWARFGNOME
Definition: go_scripts.cpp:1747
@ AREA_ALCAZ_ISLAND
Definition: go_scripts.cpp:1770
@ AREA_WESTFALL_LIGHTHOUSE
Definition: go_scripts.cpp:1771
Definition: GameObjectAI.h:33
uint32 GetEntry() const
Definition: Object.h:115
uint32 GetAreaId() const
Definition: Object.cpp:3165
uint32 GetZoneId() const
Definition: Object.cpp:3157
uint32 _soundId
Definition: go_scripts.cpp:1914
bool once
Definition: go_scripts.cpp:1915