2104 {
2108 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
#define SpellCastFn(F)
Definition: SpellScript.h:324
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
@ TARGET_UNIT_SRC_AREA_ENTRY
Definition: SharedDefines.h:1416
HookList< CastHandler > AfterCast
Definition: SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void TriggerWipe()
Definition: boss_icecrown_gunship_battle.cpp:2091
void CountTargets(std::list< WorldObject * > &targets)
Definition: boss_icecrown_gunship_battle.cpp:2086
void TeleportPlayer(SpellEffIndex)
Definition: boss_icecrown_gunship_battle.cpp:2097