2050 {
2053
2057 }
#define MAP_ALL_LIQUIDS
Definition: Map.h:158
#define INVALID_HEIGHT
Definition: Map.h:163
uint32 GetPhaseMask() const
Definition: Object.h:451
Map * GetMap() const
Definition: Object.h:536
Definition: Position.h:27
float GetPositionZ() const
Definition: Position.h:118
float GetOrientation() const
Definition: Position.h:119
float GetPositionX() const
Definition: Position.h:116
float GetPositionY() const
Definition: Position.h:117
float GetCollisionHeight() const override
Return collision height sent to client.
Definition: Unit.cpp:21106
float Level
Definition: Map.h:174
LiquidData const GetLiquidData(uint32 phaseMask, float x, float y, float z, float collisionHeight, uint8 ReqLiquidType)
Definition: Map.cpp:2204
void Relocate(Position const &pos)
Definition: Spell.cpp:93
Unit * GetCaster()
Definition: SpellScript.cpp:401