AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "ObjectMgr.h"
Public Member Functions | |
std::string | GetDebugInfo () const |
std::string ScriptInfo::GetDebugInfo | ( | ) | const |
References command, GetScriptCommandName(), GetScriptsTableNameByType(), and type.
Referenced by Map::_GetScriptCreature(), Map::_GetScriptCreatureSourceOrTarget(), Map::_GetScriptPlayer(), Map::_GetScriptPlayerSourceOrTarget(), Map::_GetScriptUnit(), Map::_GetScriptWorldObject(), Map::_ScriptProcessDoor(), and Map::ScriptsProcess().
union { ... } ScriptInfo::@266 |
uint32 ScriptInfo::Amount |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::CallScript |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::CastSpell |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::ChatType |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::CheckIfExists |
Referenced by Map::ScriptsProcess().
ScriptCommands ScriptInfo::command |
Referenced by Map::_ScriptProcessDoor(), GetDebugInfo(), ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::CreateItem |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::CreatureEntry |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
int32 ScriptInfo::CreatureEntry |
uint32 ScriptInfo::delay |
Referenced by ObjectMgr::LoadScripts().
uint32 ScriptInfo::DespawnDelay |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::DespawnSelf |
Referenced by Map::ScriptsProcess().
float ScriptInfo::DestX |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
float ScriptInfo::DestY |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
float ScriptInfo::DestZ |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::Distance |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::Emote |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::EmoteID |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::Equip |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::EquipmentID |
Referenced by Map::ScriptsProcess().
float ScriptInfo::fData[4] |
Referenced by ObjectMgr::LoadScripts().
uint32 ScriptInfo::FieldID |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::FieldSet |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::FieldValue |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::Flags |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::FlagToggle |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::GOGuid |
Referenced by Map::_ScriptProcessDoor(), ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::id |
Referenced by ObjectMgr::LoadScripts().
uint32 ScriptInfo::IsRepeatable |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::ItemEntry |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::Kill |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::KillCredit |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::LoadPath |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::MapID |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::Model |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::ModelID |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::Movement |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::MovementDistance |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::MovementType |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::MoveTo |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::MovieID |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::nData[3] |
Referenced by ObjectMgr::LoadScripts().
float ScriptInfo::Orientation |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::Orientation |
int32 ScriptInfo::Path |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::PathID |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::PlayMovie |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::Playsound |
Referenced by Map::ScriptsProcess().
float ScriptInfo::PosX |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
float ScriptInfo::PosY |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
float ScriptInfo::PosZ |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::QuestExplored |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::QuestID |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
int32 ScriptInfo::Radius |
Referenced by Map::ScriptsProcess().
struct { ... } ScriptInfo::Raw |
Referenced by ObjectMgr::LoadScripts().
struct { ... } ScriptInfo::RemoveAura |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
int32 ScriptInfo::RemoveCorpse |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::ResetDelay |
Referenced by Map::_ScriptProcessDoor().
struct { ... } ScriptInfo::RespawnGameobject |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
uint32 ScriptInfo::ScriptID |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::ScriptType |
Referenced by Map::ScriptsProcess().
float ScriptInfo::SearchRadius |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::SoundID |
Referenced by Map::ScriptsProcess().
uint32 ScriptInfo::SpellID |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::Talk |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::TeleportTo |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::TempSummonCreature |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
int32 ScriptInfo::TextID |
Referenced by ObjectMgr::LoadScripts(), and Map::ScriptsProcess().
struct { ... } ScriptInfo::ToggleDoor |
Referenced by Map::_ScriptProcessDoor(), and ObjectMgr::LoadScripts().
uint32 ScriptInfo::TravelTime |
Referenced by Map::ScriptsProcess().
ScriptsType ScriptInfo::type |
Referenced by GetDebugInfo(), and ObjectMgr::LoadScripts().
uint32 ScriptInfo::Unused1 |
int32 ScriptInfo::Unused1 |
int32 ScriptInfo::Unused2 |
uint32 ScriptInfo::Unused2 |
float ScriptInfo::Unused3 |
float ScriptInfo::Unused4 |
float ScriptInfo::Unused5 |