#include "GuildPackets.h"
◆ GuildSetGuildMaster()
WorldPackets::Guild::GuildSetGuildMaster::GuildSetGuildMaster |
( |
WorldPacket && |
packet | ) |
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inline |
@ CMSG_GUILD_LEADER
Definition: Opcodes.h:174
ClientPacket(WorldPacket &&packet)
Definition: Packet.cpp:39
◆ Read()
void WorldPackets::Guild::GuildSetGuildMaster::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
439{
441}
WorldPacket _worldPacket
Definition: Packet.h:42
std::string NewMasterName
Definition: GuildPackets.h:595
◆ NewMasterName
std::string WorldPackets::Guild::GuildSetGuildMaster::NewMasterName |