AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_the_lich_king_valkyr_target_search Class Reference
Inheritance diagram for spell_the_lich_king_valkyr_target_search:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_the_lich_king_valkyr_target_search)
 
bool Load () override
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void ReplaceTarget (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Private Attributes

WorldObject_target
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_the_lich_king_valkyr_target_search::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
2732 {
2733 PreventHitDefaultEffect(effIndex);
2734 if (Unit* target = GetHitUnit())
2735 {
2736 GetCaster()->GetMotionMaster()->MoveCharge(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + 4.0f, 42.0f, EVENT_CHARGE);
2737 GetCaster()->SetDisableGravity(true, true);
2738 }
2739 }
@ EVENT_CHARGE
Definition: SharedDefines.h:3311
Definition: Unit.h:630
MotionMaster * GetMotionMaster()
Definition: Unit.h:1620
virtual bool SetDisableGravity(bool disable, bool packetOnly=false, bool updateAnimationTier=true)
Definition: Unit.cpp:20564
void MoveCharge(float x, float y, float z, float speed=SPEED_CHARGE, uint32 id=EVENT_CHARGE, const Movement::PointsArray *path=nullptr, bool generatePath=false, float orientation=0.0f, ObjectGuid targetGUID=ObjectGuid::Empty)
The unit will charge the target. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition: MotionMaster.cpp:670
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References EVENT_CHARGE, SpellScript::GetCaster(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), MotionMaster::MoveCharge(), SpellScript::PreventHitDefaultEffect(), and Unit::SetDisableGravity().

Referenced by Register().

◆ Load()

bool spell_the_lich_king_valkyr_target_search::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2690 {
2691 _target = nullptr;
2692 return true;
2693 }
WorldObject * _target
Definition: boss_the_lich_king.cpp:2687

References _target.

◆ PrepareSpellScript()

spell_the_lich_king_valkyr_target_search::PrepareSpellScript ( spell_the_lich_king_valkyr_target_search  )
private

◆ Register()

void spell_the_lich_king_valkyr_target_search::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2742 {
2746 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition: SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void ReplaceTarget(std::list< WorldObject * > &targets)
Definition: boss_the_lich_king.cpp:2724
void HandleScript(SpellEffIndex effIndex)
Definition: boss_the_lich_king.cpp:2731
void SelectTarget(std::list< WorldObject * > &targets)
Definition: boss_the_lich_king.cpp:2695

References EFFECT_0, EFFECT_1, HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, ReplaceTarget(), SelectTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ ReplaceTarget()

void spell_the_lich_king_valkyr_target_search::ReplaceTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2725 {
2726 targets.clear();
2727 if (_target)
2728 targets.push_back(_target);
2729 }

References _target.

Referenced by Register().

◆ SelectTarget()

void spell_the_lich_king_valkyr_target_search::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2696 {
2697 if (targets.empty())
2698 return;
2699 Creature* caster = GetCaster()->ToCreature();
2700 if (!caster)
2701 {
2702 targets.clear();
2703 return;
2704 }
2705 targets.remove_if(Acore::UnitAuraCheck(true, GetSpellInfo()->Id));
2706 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_BOSS_HITTIN_YA_AURA)); // done in dbc, but just to be sure xd
2707 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR));
2708 if (InstanceScript* _instance = caster->GetInstanceScript())
2709 if (Creature* lichKing = ObjectAccessor::GetCreature(*caster, _instance->GetGuidData(DATA_THE_LICH_KING)))
2710 if (Spell* s = lichKing->GetCurrentSpell(CURRENT_GENERIC_SPELL))
2711 if (s->GetSpellInfo()->Id == SPELL_DEFILE && s->m_targets.GetUnitTarget())
2712 targets.remove(s->m_targets.GetUnitTarget());
2713
2714 if (targets.empty())
2715 return;
2716
2718 targets.clear();
2719 targets.push_back(_target);
2720 if (Creature* caster = GetCaster()->ToCreature())
2721 caster->AI()->SetGUID(_target->GetGUID());
2722 }
@ SPELL_BOSS_HITTIN_YA_AURA
Definition: boss_the_lich_king.cpp:85
@ SPELL_DEFILE
Definition: boss_the_lich_king.cpp:137
@ SPELL_HARVEST_SOUL_VALKYR
Definition: boss_the_lich_king.cpp:146
@ DATA_THE_LICH_KING
Definition: icecrown_citadel.h:98
@ CURRENT_GENERIC_SPELL
Definition: Unit.h:538
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition: Containers.h:133
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:210
virtual void SetGUID(ObjectGuid, int32=0)
Definition: UnitAI.h:215
Definition: Creature.h:43
CreatureAI * AI() const
Definition: Creature.h:140
Creature * ToCreature()
Definition: Object.h:205
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:112
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1203
Definition: GridNotifiers.h:1627
Definition: InstanceScript.h:142
Definition: Spell.h:287
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411

References _target, Creature::AI(), CURRENT_GENERIC_SPELL, DATA_THE_LICH_KING, SpellScript::GetCaster(), ObjectAccessor::GetCreature(), Object::GetGUID(), WorldObject::GetInstanceScript(), SpellScript::GetSpellInfo(), Acore::Containers::SelectRandomContainerElement(), UnitAI::SetGUID(), SPELL_BOSS_HITTIN_YA_AURA, SPELL_DEFILE, SPELL_HARVEST_SOUL_VALKYR, and Object::ToCreature().

Referenced by Register().

Member Data Documentation

◆ _target

WorldObject* spell_the_lich_king_valkyr_target_search::_target
private

Referenced by Load(), ReplaceTarget(), and SelectTarget().