2742 {
2744
2748
2749
2750 if (
urand(0, 60) < 1)
2752 }
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
std::uint32_t uint32
Definition: Define.h:107
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition: CreatureAIImpl.h:30
@ SOUND_ASHBRINGER_6
Definition: spell_item.cpp:2723
@ SOUND_ASHBRINGER_11
Definition: spell_item.cpp:2728
@ SOUND_ASHBRINGER_12
Definition: spell_item.cpp:2729
@ SOUND_ASHBRINGER_5
Definition: spell_item.cpp:2722
@ SOUND_ASHBRINGER_1
Definition: spell_item.cpp:2718
@ SOUND_ASHBRINGER_4
Definition: spell_item.cpp:2721
@ SOUND_ASHBRINGER_3
Definition: spell_item.cpp:2720
@ SOUND_ASHBRINGER_2
Definition: spell_item.cpp:2719
@ SOUND_ASHBRINGER_7
Definition: spell_item.cpp:2724
@ SOUND_ASHBRINGER_10
Definition: spell_item.cpp:2727
@ SOUND_ASHBRINGER_8
Definition: spell_item.cpp:2725
@ SOUND_ASHBRINGER_9
Definition: spell_item.cpp:2726
Player * ToPlayer()
Definition: Object.h:198
void PlayDirectSound(uint32 sound_id, Player *target=nullptr)
Definition: Object.cpp:2890
Definition: Player.h:1064
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590