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| CliHandler (void *callbackArg, Print *zprint) |
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char const * | GetAcoreString (uint32 entry) const override |
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void | SendSysMessage (std::string_view, bool escapeCharacters) override |
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bool | ParseCommands (std::string_view str) override |
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std::string | GetNameLink () const override |
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bool | needReportToTarget (Player *chr) const override |
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LocaleConstant | GetSessionDbcLocale () const override |
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int | GetSessionDbLocaleIndex () const override |
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bool | HasSession () const override |
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| ChatHandler (WorldSession *session) |
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virtual | ~ChatHandler () |
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void | SendNotification (std::string_view str) |
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template<typename... Args> |
void | SendNotification (uint32 strId, Args &&... args) |
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template<typename... Args> |
void | SendNotification (char const *fmt, Args &&... args) |
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void | SendGMText (std::string_view str) |
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template<typename... Args> |
void | SendGMText (uint32 strId, Args &&... args) |
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template<typename... Args> |
void | SendGMText (char const *fmt, Args &&... args) |
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void | SendWorldText (std::string_view str) |
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template<typename... Args> |
void | SendWorldText (uint32 strId, Args &&... args) |
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template<typename... Args> |
void | SendWorldText (char const *fmt, Args &&... args) |
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void | SendWorldTextOptional (std::string_view str, uint32 flag) |
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template<typename... Args> |
void | SendWorldTextOptional (uint32 strId, uint32 flag, Args &&... args) |
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template<typename... Args> |
void | SendWorldTextOptional (char const *fmt, uint32 flag, Args &&... args) |
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virtual char const * | GetAcoreString (uint32 entry) const |
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virtual void | SendSysMessage (std::string_view str, bool escapeCharacters=false) |
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void | SendSysMessage (uint32 entry) |
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void | PSendSysMessage (std::string_view str, bool escapeCharacters=false) |
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template<typename... Args> |
void | PSendSysMessage (char const *fmt, Args &&... args) |
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template<typename... Args> |
void | PSendSysMessage (uint32 entry, Args &&... args) |
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template<typename... Args> |
std::string | PGetParseString (uint32 entry, Args &&... args) const |
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std::string const * | GetModuleString (std::string module, uint32 id) const |
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template<typename... Args> |
void | PSendModuleSysMessage (std::string module, uint32 id, Args &&... args) |
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template<typename... Args> |
std::string | PGetParseModuleString (std::string module, uint32 id, Args &&... args) const |
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void | SendErrorMessage (uint32 entry) |
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void | SendErrorMessage (std::string_view str, bool escapeCharacters) |
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template<typename... Args> |
void | SendErrorMessage (char const *fmt, Args &&... args) |
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template<typename... Args> |
void | SendErrorMessage (uint32 entry, Args &&... args) |
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bool | _ParseCommands (std::string_view text) |
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virtual bool | ParseCommands (std::string_view text) |
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void | SendGlobalSysMessage (const char *str) |
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virtual bool | IsHumanReadable () const |
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virtual std::string | GetNameLink () const |
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virtual bool | needReportToTarget (Player *chr) const |
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virtual LocaleConstant | GetSessionDbcLocale () const |
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virtual int | GetSessionDbLocaleIndex () const |
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bool | HasLowerSecurity (Player *target, ObjectGuid guid=ObjectGuid::Empty, bool strong=false) |
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bool | HasLowerSecurityAccount (WorldSession *target, uint32 account, bool strong=false) |
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void | SendGlobalGMSysMessage (const char *str) |
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Player * | getSelectedPlayer () const |
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Creature * | getSelectedCreature () const |
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Unit * | getSelectedUnit () const |
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WorldObject * | getSelectedObject () const |
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Player * | getSelectedPlayerOrSelf () const |
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virtual bool | HasSession () const |
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void | DoForAllValidSessions (std::function< void(Player *)> exec) |
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char * | extractKeyFromLink (char *text, char const *linkType, char **something1=nullptr) |
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char * | extractKeyFromLink (char *text, char const *const *linkTypes, int *found_idx, char **something1=nullptr) |
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char * | extractQuotedArg (char *args) |
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uint32 | extractSpellIdFromLink (char *text) |
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ObjectGuid::LowType | extractLowGuidFromLink (char *text, HighGuid &guidHigh) |
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bool | GetPlayerGroupAndGUIDByName (const char *cname, Player *&player, Group *&group, ObjectGuid &guid, bool offline=false) |
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std::string | extractPlayerNameFromLink (char *text) |
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bool | extractPlayerTarget (char *args, Player **player, ObjectGuid *player_guid=nullptr, std::string *player_name=nullptr) |
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std::string | playerLink (std::string const &name) const |
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std::string | GetNameLink (Player *chr) const |
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GameObject * | GetNearbyGameObject () const |
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GameObject * | GetObjectFromPlayerMapByDbGuid (ObjectGuid::LowType lowguid) |
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Creature * | GetCreatureFromPlayerMapByDbGuid (ObjectGuid::LowType lowguid) |
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bool | HasSentErrorMessage () const |
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void | SetSentErrorMessage (bool val) |
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bool | IsConsole () const |
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Player * | GetPlayer () const |
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WorldSession * | GetSession () |
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bool | IsAvailable (uint32 securityLevel) const |
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