343 {
346 return false;
347
349 {
352 }
353
354 return true;
355 }
@ TEMPSUMMON_TIMED_DESPAWN
Definition: Object.h:44
@ QUEST_STATUS_REWARDED
Definition: QuestDef.h:106
@ QUEST_STATUS_NONE
Definition: QuestDef.h:100
@ NPC_TERVOSH
Definition: areatrigger_scripts.cpp:334
@ QUEST_MISSING_DIPLO_PT14
Definition: areatrigger_scripts.cpp:333
@ SPELL_TELEPORT_VISUAL
Definition: areatrigger_scripts.cpp:332
Definition: Creature.h:46
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2343
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2434
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1416
bool IsAlive() const
Definition: Unit.h:1822