2086 {
2088 {
2090 {
2092 {
2094 {
2100
2103 if ((count % 20) == 0)
2105 }
2106 }
2107 }
2108 }
2109 }
std::uint16_t uint16
Definition: Define.h:108
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ SPELL_BURST_AT_THE_SEAMS_BONE
Definition: spell_quest.cpp:2055
@ QUEST_BURST_AT_THE_SEAMS
Definition: spell_quest.cpp:2050
@ SPELL_BURST_AT_THE_SEAMS_DMG
Definition: spell_quest.cpp:2053
@ SPELL_BURST_AT_THE_SEAMS_BMEAT
Definition: spell_quest.cpp:2057
@ NPC_DRAKKARI_CHIEFTAINK
Definition: spell_quest.cpp:2048
@ SPELL_SUMMON_DRAKKARI_CHIEFTAIN
Definition: spell_quest.cpp:2059
@ SPELL_BURST_AT_THE_SEAMS_DMG_2
Definition: spell_quest.cpp:2054
@ SPELL_DRAKKARI_SKULLCRUSHER_CREDIT
Definition: spell_quest.cpp:2058
@ SPELL_BURST_AT_THE_SEAMS_MEAT
Definition: spell_quest.cpp:2056
Player * ToPlayer()
Definition: Object.h:198
Definition: Player.h:1064
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
Unit * GetCaster()
Definition: SpellScript.cpp:401