AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q12690_burst_at_the_seams Class Reference
Inheritance diagram for spell_q12690_burst_at_the_seams:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q12690_burst_at_the_seams)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void HandleKnockBack (SpellEffIndex)
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleKnockBack()

void spell_q12690_burst_at_the_seams::HandleKnockBack ( SpellEffIndex  )
inlineprivate
2086 {
2087 if (Unit* creature = GetHitCreature())
2088 {
2089 if (Unit* charmer = GetCaster()->GetCharmerOrOwner())
2090 {
2091 if (Player* player = charmer->ToPlayer())
2092 {
2093 if (player->GetQuestStatus(QUEST_BURST_AT_THE_SEAMS) == QUEST_STATUS_INCOMPLETE)
2094 {
2095 creature->CastSpell(creature, SPELL_BURST_AT_THE_SEAMS_BONE, true);
2096 creature->CastSpell(creature, SPELL_BURST_AT_THE_SEAMS_MEAT, true);
2097 creature->CastSpell(creature, SPELL_BURST_AT_THE_SEAMS_BMEAT, true);
2098 creature->CastSpell(creature, SPELL_BURST_AT_THE_SEAMS_DMG, true);
2099 creature->CastSpell(creature, SPELL_BURST_AT_THE_SEAMS_DMG_2, true);
2100
2101 player->CastSpell(player, SPELL_DRAKKARI_SKULLCRUSHER_CREDIT, true);
2102 uint16 count = player->GetReqKillOrCastCurrentCount(QUEST_BURST_AT_THE_SEAMS, NPC_DRAKKARI_CHIEFTAINK);
2103 if ((count % 20) == 0)
2104 player->CastSpell(player, SPELL_SUMMON_DRAKKARI_CHIEFTAIN, true);
2105 }
2106 }
2107 }
2108 }
2109 }
std::uint16_t uint16
Definition: Define.h:108
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ SPELL_BURST_AT_THE_SEAMS_BONE
Definition: spell_quest.cpp:2055
@ QUEST_BURST_AT_THE_SEAMS
Definition: spell_quest.cpp:2050
@ SPELL_BURST_AT_THE_SEAMS_DMG
Definition: spell_quest.cpp:2053
@ SPELL_BURST_AT_THE_SEAMS_BMEAT
Definition: spell_quest.cpp:2057
@ NPC_DRAKKARI_CHIEFTAINK
Definition: spell_quest.cpp:2048
@ SPELL_SUMMON_DRAKKARI_CHIEFTAIN
Definition: spell_quest.cpp:2059
@ SPELL_BURST_AT_THE_SEAMS_DMG_2
Definition: spell_quest.cpp:2054
@ SPELL_DRAKKARI_SKULLCRUSHER_CREDIT
Definition: spell_quest.cpp:2058
@ SPELL_BURST_AT_THE_SEAMS_MEAT
Definition: spell_quest.cpp:2056
Player * ToPlayer()
Definition: Object.h:198
Definition: Player.h:1064
Definition: Unit.h:630
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), SpellScript::GetHitCreature(), NPC_DRAKKARI_CHIEFTAINK, QUEST_BURST_AT_THE_SEAMS, QUEST_STATUS_INCOMPLETE, SPELL_BURST_AT_THE_SEAMS_BMEAT, SPELL_BURST_AT_THE_SEAMS_BONE, SPELL_BURST_AT_THE_SEAMS_DMG, SPELL_BURST_AT_THE_SEAMS_DMG_2, SPELL_BURST_AT_THE_SEAMS_MEAT, SPELL_DRAKKARI_SKULLCRUSHER_CREDIT, SPELL_SUMMON_DRAKKARI_CHIEFTAIN, and Object::ToPlayer().

Referenced by Register().

◆ HandleScript()

void spell_q12690_burst_at_the_seams::HandleScript ( SpellEffIndex  )
inlineprivate
2112 {
2114 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:53
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition: Creature.cpp:2173
Creature * ToCreature()
Definition: Object.h:202

References Creature::DespawnOrUnsummon(), SpellScript::GetCaster(), IN_MILLISECONDS, and Object::ToCreature().

Referenced by Register().

◆ Load()

bool spell_q12690_burst_at_the_seams::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2081 {
2082 return GetCaster()->IsCreature();
2083 }
bool IsCreature() const
Definition: Object.h:201

References SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_q12690_burst_at_the_seams::PrepareSpellScript ( spell_q12690_burst_at_the_seams  )
private

◆ Register()

void spell_q12690_burst_at_the_seams::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2117 {
2120 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ SPELL_EFFECT_KNOCK_BACK
Definition: SharedDefines.h:876
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition: spell_quest.cpp:2111
void HandleKnockBack(SpellEffIndex)
Definition: spell_quest.cpp:2085

References EFFECT_0, EFFECT_1, HandleKnockBack(), HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_KNOCK_BACK, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_q12690_burst_at_the_seams::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual