AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_summon_elemental Class Reference
Inheritance diagram for spell_gen_summon_elemental:
AuraScript _SpellScript

Public Member Functions

 spell_gen_summon_elemental (uint32 spellId)
 
bool Validate (SpellInfo const *) override
 
void AfterApply (AuraEffect const *, AuraEffectHandleModes)
 
void AfterRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareAuraScript (spell_gen_summon_elemental)
 

Private Attributes

uint32 _spellId
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_gen_summon_elemental()

spell_gen_summon_elemental::spell_gen_summon_elemental ( uint32  spellId)
inline
3915: AuraScript(), _spellId(spellId) { }
AuraScript()
Definition: SpellScript.h:688
uint32 _spellId
Definition: spell_generic.cpp:3944

Member Function Documentation

◆ AfterApply()

void spell_gen_summon_elemental::AfterApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inline
3923 {
3924 if (GetCaster())
3925 if (Unit* owner = GetCaster()->GetOwner())
3926 owner->CastSpell(owner, _spellId, true);
3927 }
Definition: Unit.h:630
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1025
Unit * GetCaster() const
Definition: SpellScript.cpp:1020

References _spellId, AuraScript::GetCaster(), and AuraScript::GetOwner().

Referenced by Register().

◆ AfterRemove()

void spell_gen_summon_elemental::AfterRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inline
Todo:
this check is maybe wrong
3930 {
3931 if (GetCaster())
3932 if (Unit* owner = GetCaster()->GetOwner())
3933 if (owner->IsPlayer())
3934 owner->ToPlayer()->RemovePet(nullptr, PET_SAVE_NOT_IN_SLOT, true);
3935 }
@ PET_SAVE_NOT_IN_SLOT
Definition: PetDefines.h:45

References AuraScript::GetCaster(), AuraScript::GetOwner(), and PET_SAVE_NOT_IN_SLOT.

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_summon_elemental::PrepareAuraScript ( spell_gen_summon_elemental  )
private

◆ Register()

void spell_gen_summon_elemental::Register ( )
inlineoverridevirtual

Implements _SpellScript.

3938 {
3941 }
@ EFFECT_1
Definition: SharedDefines.h:32
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
void AfterApply(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_generic.cpp:3922
void AfterRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_generic.cpp:3929

References AfterApply(), AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AfterRemove(), AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_1, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_gen_summon_elemental::Validate ( SpellInfo const *  )
inlineoverridevirtual

Reimplemented from _SpellScript.

3918 {
3919 return ValidateSpellInfo({ _spellId });
3920 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References _spellId, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _spellId

uint32 spell_gen_summon_elemental::_spellId
private

Referenced by AfterApply(), and Validate().