AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_igb_rocket_artillery Class Reference
Inheritance diagram for spell_igb_rocket_artillery:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_igb_rocket_artillery)
 
void SelectRandomTarget (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_igb_rocket_artillery::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
2498 {
2499 PreventHitDefaultEffect(effIndex);
2500 GetCaster()->CastSpell(GetHitUnit()->GetPositionX(), GetHitUnit()->GetPositionY(),
2501 GetHitUnit()->GetMapHeight(GetCaster()->GetPhaseMask(), GetHitUnit()->GetPositionX(), GetHitUnit()->GetPositionY(), GetHitUnit()->GetPositionZ()),
2503 }
std::uint32_t uint32
Definition: Define.h:107
@ TRIGGERED_NONE
Definition: SpellDefines.h:131
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), and TRIGGERED_NONE.

Referenced by Register().

◆ PrepareSpellScript()

spell_igb_rocket_artillery::PrepareSpellScript ( spell_igb_rocket_artillery  )
private

◆ Register()

void spell_igb_rocket_artillery::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2506 {
2509 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition: SharedDefines.h:1420
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void SelectRandomTarget(std::list< WorldObject * > &targets)
Definition: boss_icecrown_gunship_battle.cpp:2482
void HandleScript(SpellEffIndex effIndex)
Definition: boss_icecrown_gunship_battle.cpp:2497

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SelectRandomTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ SelectRandomTarget()

void spell_igb_rocket_artillery::SelectRandomTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2483 {
2484 TeamId teamId = TEAM_HORDE;
2485 if (InstanceScript* instance = GetCaster()->GetInstanceScript())
2486 teamId = TeamId(instance->GetData(DATA_TEAMID_IN_INSTANCE));
2487 targets.remove_if(IgbArtilleryCheck(teamId == TEAM_HORDE ? GO_ORGRIMS_HAMMER_H : GO_THE_SKYBREAKER_A));
2488
2489 if (!targets.empty())
2490 {
2492 targets.clear();
2493 targets.push_back(target);
2494 }
2495 }
@ GO_THE_SKYBREAKER_A
Definition: icecrown_citadel.h:411
@ GO_ORGRIMS_HAMMER_H
Definition: icecrown_citadel.h:402
@ DATA_TEAMID_IN_INSTANCE
Definition: trial_of_the_champion.h:44
TeamId
Definition: SharedDefines.h:759
@ TEAM_HORDE
Definition: SharedDefines.h:761
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition: Containers.h:133
Definition: Object.h:405
Definition: InstanceScript.h:142
Definition: boss_icecrown_gunship_battle.cpp:2464

References DATA_TEAMID_IN_INSTANCE, SpellScript::GetCaster(), GO_ORGRIMS_HAMMER_H, GO_THE_SKYBREAKER_A, Acore::Containers::SelectRandomContainerElement(), and TEAM_HORDE.

Referenced by Register().