45 {
47
52 );
53
55 {
60 );
65 );
70 );
75 );
80 );
81 }
82
84 return true;
85 }
std::uint32_t uint32
Definition: Define.h:107
#define GOSSIP_SENDER_ICC_PORT
Definition: icecrown_citadel_teleport.cpp:27
@ ICC_TELEPORT_GOSSIP_OPT_SINDRAGOSAS_LAIR
Definition: icecrown_citadel_teleport.cpp:36
@ ICC_TELEPORT_GOSSIP_OPT_LIGHTS_HAMMER
Definition: icecrown_citadel_teleport.cpp:31
@ ICC_TELEPORT_GOSSIP_OPT_ORATORY_OF_THE_DAMNED
Definition: icecrown_citadel_teleport.cpp:32
@ ICC_TELEPORT_GOSSIP_OPT_RAMPART_OF_SKULLS
Definition: icecrown_citadel_teleport.cpp:33
@ ICC_TELEPORT_GOSSIP_OPT_DEATHBRINGERS_RISE
Definition: icecrown_citadel_teleport.cpp:34
@ ICC_TELEPORT_GOSSIP_OPT_UPPER_SPIRE
Definition: icecrown_citadel_teleport.cpp:35
@ ORATORY_OF_THE_DAMNED_TELEPORT
Definition: icecrown_citadel.h:75
@ DEATHBRINGER_S_RISE_TELEPORT
Definition: icecrown_citadel.h:77
@ SINDRAGOSA_S_LAIR_TELEPORT
Definition: icecrown_citadel.h:80
@ LIGHT_S_HAMMER_TELEPORT
Definition: icecrown_citadel.h:74
@ UPPER_SPIRE_TELEPORT
Definition: icecrown_citadel.h:78
@ RAMPART_OF_SKULLS_TELEPORT
Definition: icecrown_citadel.h:76
@ GO_SCOURGE_TRANSPORTER_FIRST
Definition: icecrown_citadel.h:376
@ DATA_ICECROWN_GUNSHIP_BATTLE
Definition: icecrown_citadel.h:88
@ DATA_SINDRAGOSA_GAUNTLET
Definition: icecrown_citadel.h:99
@ DATA_VALITHRIA_DREAMWALKER
Definition: icecrown_citadel.h:96
@ DATA_LORD_MARROWGAR
Definition: icecrown_citadel.h:86
@ DATA_COLDFLAME_JETS
Definition: icecrown_citadel.h:117
@ DATA_LADY_DEATHWHISPER
Definition: icecrown_citadel.h:87
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ DONE
Definition: InstanceScript.h:60
GameObjectTemplate const * GetGOInfo() const
Definition: GameObject.h:136
uint32 GetGossipMenuId() const
Definition: GameObjectData.h:552
uint32 GetEntry() const
Definition: Object.h:115
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:112
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1203
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:404
Definition: InstanceScript.h:142