AzerothCore 3.3.5a
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spell_blood_queen_bloodbolt Class Reference
Inheritance diagram for spell_blood_queen_bloodbolt:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_blood_queen_bloodbolt)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_blood_queen_bloodbolt::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
697 {
698 uint32 targetCount = (targets.size() + 2) / 3;
699 targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
700 Acore::Containers::RandomResize(targets, targetCount);
701 // mark targets now, effect hook has missile travel time delay (might cast next in that time)
702 for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
703 GetCaster()->GetAI()->SetGUID((*itr)->GetGUID(), GUID_BLOODBOLT);
704 }
std::uint32_t uint32
Definition: Define.h:107
@ GUID_BLOODBOLT
Definition: boss_blood_queen_lana_thel.cpp:122
void RandomResize(C &container, std::size_t requestedSize)
Definition: Containers.h:79
virtual void SetGUID(ObjectGuid, int32=0)
Definition: UnitAI.h:215
UnitAI * GetAI()
Definition: Unit.h:658
Unit * GetCaster()
Definition: SpellScript.cpp:401
Definition: boss_blood_queen_lana_thel.cpp:143
Definition: boss_blood_queen_lana_thel.cpp:669

References Unit::GetAI(), SpellScript::GetCaster(), GUID_BLOODBOLT, Acore::Containers::RandomResize(), and UnitAI::SetGUID().

Referenced by Register().

◆ HandleScript()

void spell_blood_queen_bloodbolt::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
707 {
708 PreventHitDefaultEffect(effIndex);
710 }
@ SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL
Definition: boss_blood_queen_lana_thel.cpp:68
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), and SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL.

Referenced by Register().

◆ Load()

bool spell_blood_queen_bloodbolt::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

692 {
694 }
@ NPC_BLOOD_QUEEN_LANA_THEL
Definition: icecrown_citadel.h:287
uint32 GetEntry() const
Definition: Object.h:115

References SpellScript::GetCaster(), Object::GetEntry(), and NPC_BLOOD_QUEEN_LANA_THEL.

◆ PrepareSpellScript()

spell_blood_queen_bloodbolt::PrepareSpellScript ( spell_blood_queen_bloodbolt  )
private

◆ Register()

void spell_blood_queen_bloodbolt::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

713 {
716 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition: SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_blood_queen_lana_thel.cpp:696
void HandleScript(SpellEffIndex effIndex)
Definition: boss_blood_queen_lana_thel.cpp:706

References EFFECT_1, FilterTargets(), HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ Validate()

bool spell_blood_queen_bloodbolt::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

687 {
689 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL, and _SpellScript::ValidateSpellInfo().