AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_the_lich_king_restore_soul Class Reference
Inheritance diagram for spell_the_lich_king_restore_soul:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_the_lich_king_restore_soul)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &unitList)
 
void Register () override
 

Private Attributes

InstanceScript_instance
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_the_lich_king_restore_soul::FilterTargets ( std::list< WorldObject * > &  unitList)
inlineprivate
3240 {
3241 for (std::list<WorldObject*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
3242 if (Unit* target = (*itr)->ToUnit())
3243 target->RemoveAurasDueToSpell(target->GetMap()->IsHeroic() ? SPELL_HARVEST_SOULS_TELEPORT : SPELL_HARVEST_SOUL_TELEPORT);
3245 lichKing->AI()->DoAction(ACTION_TELEPORT_BACK);
3246 if (Creature* spawner = GetCaster()->FindNearestCreature(NPC_WORLD_TRIGGER_INFINITE_AOI, 50.0f, true))
3247 {
3248 spawner->RemoveAllAuras();
3249 spawner->m_Events.KillAllEvents(true);
3250 }
3251
3252 std::list<Creature*> spirits;
3254 for (std::list<Creature*>::iterator itr = spirits.begin(); itr != spirits.end(); ++itr)
3255 {
3256 (*itr)->m_Events.KillAllEvents(true);
3257 (*itr)->RemoveAllAuras();
3258 (*itr)->AI()->EnterEvadeMode();
3259 (*itr)->SetReactState(REACT_PASSIVE);
3260 }
3261 }
@ ACTION_TELEPORT_BACK
Definition: boss_the_lich_king.cpp:343
@ SPELL_HARVEST_SOUL_TELEPORT
Definition: boss_the_lich_king.cpp:161
@ SPELL_HARVEST_SOULS_TELEPORT
Definition: boss_the_lich_king.cpp:166
@ NPC_WICKED_SPIRIT
Definition: icecrown_citadel.h:360
@ NPC_WORLD_TRIGGER_INFINITE_AOI
Definition: icecrown_citadel.h:363
@ DATA_THE_LICH_KING
Definition: icecrown_citadel.h:98
@ REACT_PASSIVE
Definition: Unit.h:548
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:210
Definition: Creature.h:43
Unit * ToUnit()
Definition: Object.h:209
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition: Object.cpp:2511
Definition: Unit.h:630
ObjectGuid GetGuidData(uint32 type) const override
Definition: InstanceScript.cpp:98
Unit * GetCaster()
Definition: SpellScript.cpp:401
InstanceScript * _instance
Definition: boss_the_lich_king.cpp:3269

References _instance, ACTION_TELEPORT_BACK, DATA_THE_LICH_KING, SpellScript::GetCaster(), ObjectAccessor::GetCreature(), WorldObject::GetCreatureListWithEntryInGrid(), InstanceScript::GetGuidData(), NPC_WICKED_SPIRIT, NPC_WORLD_TRIGGER_INFINITE_AOI, REACT_PASSIVE, SPELL_HARVEST_SOUL_TELEPORT, SPELL_HARVEST_SOULS_TELEPORT, and Object::ToUnit().

Referenced by Register().

◆ Load()

bool spell_the_lich_king_restore_soul::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3234 {
3236 return _instance != nullptr;
3237 }
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1203

References _instance, SpellScript::GetCaster(), and WorldObject::GetInstanceScript().

◆ PrepareSpellScript()

spell_the_lich_king_restore_soul::PrepareSpellScript ( spell_the_lich_king_restore_soul  )
private

◆ Register()

void spell_the_lich_king_restore_soul::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3264 {
3266 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ TARGET_UNIT_SRC_AREA_ENTRY
Definition: SharedDefines.h:1416
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &unitList)
Definition: boss_the_lich_king.cpp:3239

References EFFECT_0, FilterTargets(), SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENTRY.

◆ Validate()

bool spell_the_lich_king_restore_soul::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3229 {
3231 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_HARVEST_SOUL_TELEPORT, SPELL_HARVEST_SOULS_TELEPORT, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _instance

InstanceScript* spell_the_lich_king_restore_soul::_instance
private

Referenced by FilterTargets(), and Load().