AzerothCore 3.3.5a
OpenSource WoW Emulator
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Public Member Functions | |
DynamicTreeIntersectionCallback (uint32 phasemask, VMAP::ModelIgnoreFlags ignoreFlags) | |
bool | operator() (const G3D::Ray &r, const GameObjectModel &obj, float &distance, bool stopAtFirstHit) |
bool | didHit () const |
Private Attributes | |
bool | _didHit |
uint32 | _phaseMask |
VMAP::ModelIgnoreFlags | _ignoreFlags |
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inline |
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inline |
References _didHit.
Referenced by DynamicMapTree::getHeight(), DynamicMapTree::GetIntersectionTime(), and DynamicMapTree::isInLineOfSight().
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inline |
References _didHit, _ignoreFlags, _phaseMask, and GameObjectModel::intersectRay().
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private |
Referenced by didHit(), and operator()().
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private |
Referenced by operator()().
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private |
Referenced by operator()().