#include "GridNotifiers.h"
◆ AllGameObjectsWithEntryInRange()
Acore::AllGameObjectsWithEntryInRange::AllGameObjectsWithEntryInRange |
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WorldObject const * |
object, |
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uint32 |
entry, |
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float |
maxRange |
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) |
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inline |
WorldObject const * m_pObject
Definition: GridNotifiers.h:1455
uint32 m_uiEntry
Definition: GridNotifiers.h:1456
float m_fRange
Definition: GridNotifiers.h:1457
◆ operator()()
bool Acore::AllGameObjectsWithEntryInRange::operator() |
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GameObject * |
go | ) |
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inline |
◆ m_fRange
float Acore::AllGameObjectsWithEntryInRange::m_fRange |
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private |
◆ m_pObject
WorldObject const* Acore::AllGameObjectsWithEntryInRange::m_pObject |
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private |
◆ m_uiEntry
uint32 Acore::AllGameObjectsWithEntryInRange::m_uiEntry |
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private |