40 {
43 {
45 caster->RemoveGameObject(chest, false);
46 }
47 }
@ GO_GORDUNNI_DIRT_MOUND
Definition: zone_feralas.cpp:32
Definition: GameObject.h:120
GameObject * SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport=true, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)
Definition: Object.cpp:2380
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetCaster()
Definition: SpellScript.cpp:401