#include "MoveSplineInit.h"
◆ TransportPathTransform()
Movement::TransportPathTransform::TransportPathTransform |
( |
Unit * |
owner, |
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bool |
transformForTransport |
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) |
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inline |
Unit * _owner
Definition: MoveSplineInit.h:49
bool _transformForTransport
Definition: MoveSplineInit.h:50
◆ operator()()
Vector3 Movement::TransportPathTransform::operator() |
( |
Vector3 |
input | ) |
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239 {
242 transport->CalculatePassengerOffset(input.x, input.y, input.z);
243
244 return input;
245 }
TransportBase * GetDirectTransport() const
Definition: Unit.cpp:18754
Definition: VehicleDefines.h:130
References _owner, _transformForTransport, and Unit::GetDirectTransport().
◆ _owner
Unit* Movement::TransportPathTransform::_owner |
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private |
◆ _transformForTransport
bool Movement::TransportPathTransform::_transformForTransport |
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private |