AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q6124_6129_apply_salve Class Reference
Inheritance diagram for spell_q6124_6129_apply_salve:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q6124_6129_apply_salve)
 
bool Load () override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_q6124_6129_apply_salve::HandleDummy ( SpellEffIndex  )
inlineprivate
910 {
911 Player* caster = GetCaster()->ToPlayer();
912 if (GetCastItem())
913 if (Creature* creatureTarget = GetHitCreature())
914 {
915 uint32 newEntry = 0;
916 switch (caster->GetTeamId())
917 {
918 case TEAM_HORDE:
919 if (creatureTarget->GetEntry() == NPC_SICKLY_GAZELLE)
920 newEntry = NPC_CURED_GAZELLE;
921 break;
922 case TEAM_ALLIANCE:
923 if (creatureTarget->GetEntry() == NPC_SICKLY_DEER)
924 newEntry = NPC_CURED_DEER;
925 break;
926 default:
927 break;
928 }
929 if (newEntry)
930 {
931 creatureTarget->UpdateEntry(newEntry);
932 creatureTarget->GetMotionMaster()->Clear();
933 creatureTarget->GetMotionMaster()->MoveFleeing(caster);
934 creatureTarget->SetUnitFlag(UNIT_FLAG_NOT_ATTACKABLE_1);
935 creatureTarget->DespawnOrUnsummon(DESPAWN_TIME);
936 caster->KilledMonsterCredit(newEntry);
937 }
938 }
939 }
std::uint32_t uint32
Definition: Define.h:107
@ UNIT_FLAG_NOT_ATTACKABLE_1
Definition: UnitDefines.h:236
@ NPC_SICKLY_DEER
Definition: spell_quest.cpp:895
@ NPC_SICKLY_GAZELLE
Definition: spell_quest.cpp:893
@ NPC_CURED_GAZELLE
Definition: spell_quest.cpp:894
@ NPC_CURED_DEER
Definition: spell_quest.cpp:896
@ DESPAWN_TIME
Definition: spell_quest.cpp:897
@ TEAM_ALLIANCE
Definition: SharedDefines.h:760
@ TEAM_HORDE
Definition: SharedDefines.h:761
Definition: Creature.h:46
Player * ToPlayer()
Definition: Object.h:198
Definition: Player.h:1064
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition: PlayerQuest.cpp:1921
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2088
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
Item * GetCastItem()
Definition: SpellScript.cpp:620
Unit * GetCaster()
Definition: SpellScript.cpp:401

References DESPAWN_TIME, SpellScript::GetCaster(), SpellScript::GetCastItem(), SpellScript::GetHitCreature(), Player::GetTeamId(), Player::KilledMonsterCredit(), NPC_CURED_DEER, NPC_CURED_GAZELLE, NPC_SICKLY_DEER, NPC_SICKLY_GAZELLE, TEAM_ALLIANCE, TEAM_HORDE, Object::ToPlayer(), and UNIT_FLAG_NOT_ATTACKABLE_1.

Referenced by Register().

◆ Load()

bool spell_q6124_6129_apply_salve::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

905 {
906 return GetCaster()->IsPlayer();
907 }
bool IsPlayer() const
Definition: Object.h:197

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_q6124_6129_apply_salve::PrepareSpellScript ( spell_q6124_6129_apply_salve  )
private

◆ Register()

void spell_q6124_6129_apply_salve::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

942 {
944 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:909

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.