236 {
237
240
241 return false;
242 }
@ TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT
Definition: Object.h:48
@ NPC_GOGGEROC
Definition: go_scripts.cpp:227
@ GAMEOBJECT_TYPE_GOOBER
Definition: SharedDefines.h:1570
GameobjectTypes GetGoType() const
Definition: GameObject.h:204
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2355
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2446