AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mine_sweeper Class Reference
Inheritance diagram for spell_gen_mine_sweeper:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mine_sweeper)
 
bool Validate (SpellInfo const *) override
 
void HandleSchoolDMG (SpellEffIndex)
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleSchoolDMG()

void spell_gen_mine_sweeper::HandleSchoolDMG ( SpellEffIndex  )
inlineprivate
248 {
249 Unit* caster = GetCaster();
250 Player* target = GetHitPlayer();
251 if (!target)
252 return;
253
255 caster->CastSpell(target, SPELL_LAND_MINE_KNOCKBACK, true);
256 }
@ SPELL_LAND_MINE_KNOCKBACK
Definition: spell_generic.cpp:232
@ SPELL_AURA_MOUNTED
Definition: SpellAuraDefines.h:141
Definition: Player.h:1081
Definition: Unit.h:630
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition: Unit.cpp:5110
Player * GetHitPlayer()
Definition: SpellScript.cpp:471
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitPlayer(), Unit::RemoveAurasByType(), SPELL_AURA_MOUNTED, and SPELL_LAND_MINE_KNOCKBACK.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mine_sweeper::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
259 {
260 if (Unit* target = GetHitPlayer())
261 if (Aura* aur = target->GetAura(GetSpellInfo()->Id))
262 if (aur->GetStackAmount() >= 10)
263 target->CastSpell(target, SPELL_LANDMINE_KNOCKBACK_ACHIEVEMENT, true);
264 }
@ SPELL_LANDMINE_KNOCKBACK_ACHIEVEMENT
Definition: spell_generic.cpp:233
Definition: SpellAuras.h:87
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411

References SpellScript::GetHitPlayer(), SpellScript::GetSpellInfo(), and SPELL_LANDMINE_KNOCKBACK_ACHIEVEMENT.

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_mine_sweeper::PrepareSpellScript ( spell_gen_mine_sweeper  )
private

◆ Register()

void spell_gen_mine_sweeper::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

267 {
268 if (m_scriptSpellId == 54355)
270 else
272 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ SPELL_EFFECT_SCHOOL_DAMAGE
Definition: SharedDefines.h:780
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition: spell_generic.cpp:258
void HandleSchoolDMG(SpellEffIndex)
Definition: spell_generic.cpp:247

References EFFECT_0, HandleSchoolDMG(), HandleScriptEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCHOOL_DAMAGE, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_gen_mine_sweeper::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

243 {
245 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_LAND_MINE_KNOCKBACK, SPELL_LANDMINE_KNOCKBACK_ACHIEVEMENT, and _SpellScript::ValidateSpellInfo().