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template<class T > |
AC_GAME_API void | ArenaSpectator::SendPacketTo (const T *object, std::string &&message) |
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template<class T , typename Format , typename... Args> |
void | ArenaSpectator::SendCommand (T *o, Format &&fmt, Args &&... args) |
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template<class T > |
void | ArenaSpectator::SendCommand_String (T *o, ObjectGuid targetGUID, const char *prefix, const char *c) |
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template<class T > |
void | ArenaSpectator::SendCommand_UInt32Value (T *o, ObjectGuid targetGUID, const char *prefix, uint32 t) |
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template<class T > |
void | ArenaSpectator::SendCommand_GUID (T *o, ObjectGuid targetGUID, const char *prefix, ObjectGuid t) |
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template<class T > |
void | ArenaSpectator::SendCommand_Spell (T *o, ObjectGuid targetGUID, const char *prefix, uint32 id, int32 casttime) |
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template<class T > |
void | ArenaSpectator::SendCommand_Cooldown (T *o, ObjectGuid targetGUID, const char *prefix, uint32 id, uint32 dur, uint32 maxdur) |
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template<class T > |
void | ArenaSpectator::SendCommand_Aura (T *o, ObjectGuid targetGUID, const char *prefix, ObjectGuid caster, uint32 id, bool isDebuff, uint32 dispel, int32 dur, int32 maxdur, uint32 stack, bool remove) |
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AC_GAME_API bool | ArenaSpectator::HandleSpectatorSpectateCommand (ChatHandler *handler, std::string const &name) |
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AC_GAME_API bool | ArenaSpectator::HandleSpectatorWatchCommand (ChatHandler *handler, std::string const &name) |
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AC_GAME_API void | ArenaSpectator::CreatePacket (WorldPacket &data, std::string const &message) |
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AC_GAME_API void | ArenaSpectator::HandleResetCommand (Player *player) |
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AC_GAME_API bool | ArenaSpectator::ShouldSendAura (Aura *aura, uint8 effMask, ObjectGuid targetGUID, bool remove) |
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