1151 {
1153
1155 {
1156
1157 const uint32 TigerFury[6] = { 5217, 6793, 9845, 9846, 50212, 50213 };
1158 const uint32 DireMaul[6] = { 33878, 33986, 33987, 48563, 48564 };
1159
1160
1161 for (auto& i : TigerFury)
1163
1164
1165 for (auto& i : DireMaul)
1167 }
1168 }
std::uint32_t uint32
Definition: Define.h:107
bool IsPlayer() const
Definition: Object.h:197
Player * ToPlayer()
Definition: Object.h:198
void RemoveSpellCooldown(uint32 spell_id, bool update=false)
Definition: Player.cpp:3503
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4891
Unit * GetCaster()
Definition: SpellScript.cpp:401